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Author Topic: Zachery's Super Mario Kart hack  (Read 23189 times)

resq

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Re: Here is a problem with the music for my SMK hack
« Reply #100 on: July 05, 2016, 11:13:16 pm »
well i always wake up with the feeling on how i am to continue with the progress of my smk hack mainly with the music which will take a heck of a long time to work with and every time it fails i always ask myself "HOW DO I EVEN?"

Mhmm. And how many doors do you have in the elevator? This one is crucial. Make your time.
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ZacheryTheHedgehog

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Here is the problem with the text in my SMK hack
« Reply #101 on: July 06, 2016, 03:29:24 pm »


But thankfully the names of the racers were changed but the cup name wasen't

ZacheryTheHedgehog

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anyone know how to correctly make mml files for my snes SMK hack
« Reply #102 on: July 06, 2016, 08:12:34 pm »
cause every time i try the song gets messed up

Jorpho

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Re: anyone know how to correctly make mml files for my snes SMK hack
« Reply #103 on: July 06, 2016, 10:15:19 pm »
Exactly why did you think starting a new thread was going to be useful?

If you want answers, start by answering the questions made in the thread you already started.
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Jorpho

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Re: Here is the problem with the text in my SMK hack
« Reply #104 on: July 06, 2016, 10:16:29 pm »
What do you expect anyone to do with this information?  What have you tried so far in order to change it?
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dACE

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Re: Here is the problem with the text in my SMK hack
« Reply #105 on: July 07, 2016, 01:51:04 am »
Ignore him Jorpho - he starts a thread every now and then but never makes any sense.

Wonder why King Mike lets this slide without banning him?

/dACE

Disch

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Re: Here is the problem with the text in my SMK hack
« Reply #106 on: July 07, 2016, 02:04:01 am »
I'm not convinced, but I don't think he's being a troll.  I think he's having real troubles with ROM hacking and is genuinely frustrated.

But he just has absolutely no clue how to ask for help.

ZacheryTheHedgehog

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Re: Here is the problem with the text in my SMK hack
« Reply #107 on: July 07, 2016, 08:05:56 pm »
FINALLY someone knows how i feel when it comes to stuff like this

Disch

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Re: Here is the problem with the text in my SMK hack
« Reply #108 on: July 07, 2016, 09:23:48 pm »
I'll post this again, Zachery, because I really want to help you.  I truly do.

You need to give information when you ask for help.  Simply saying "I'm having a problem" and showing a screenshot is not enough.  In this thread the only problem we can guess is that the Cup name didn't change.

...but you didn't tell us whether or not you actually tried to change the cup name.

Did you try changing it and the game does not reflect your changes?
Are you unable to find the text in the ROM and therefore were unable to change it?
Or was it something else?


Generally, when asking a question, hit all these bullet points:

1)  Give a brief introduction stating what the problem is.
2)  Tell us what you did, step by step.
3)  If you used any special tools or files, give links to them so that we can easily re-create your problem on our end.
4)  Tell us what changes you were expecting
5)  Tell us what actually happened
6)  If necessary highlight what is different about #4 & #5.
7)  Ask what you can do differently to achieve the desired result.
8 )  Do **NOT** assume people have read any of your other threads.  If you need another thread for context, say so in your post and give a link to the thread.  Or if there's only a tiny bit of info in that other thread, just repeat it again in the new thread.

Here is what your original post here should have looked like... following those bullet points:

Quote
Topic:  "[SNES] Cup name in SMK isn't changing."

Hey everyone, I'm making a Super Mario Kart (SNES) hack.  I want to change the names of the cups, but am having problems.

I'm using a table file I got here:  http://a_link_to_where_you_got_your_tbl_file

I found text that looks like it would be the names of the cups at offset 0x123456.  So I changed the text, but the changes did not show up in-game:

[ your image here ]

As you can see in the screenshot, it still says "MUSHROOM CUP".  I want it to say "FANTASY CUP"


Is offset 0x123456 the wrong address?  Is there a different change I need to make to the ROM?

Thanks.


Note that it is much harder to make a complete post like this.  You have to really think about what you've done and what you really want help with.  But doing this makes is SO MUCH EASIER for the people who can help you because they'll have all the information up-front and they won't have to play 20 questions trying to figure out what the actual problem is.  When you make it easier for us, we'll be more likely to help you.

Chronosplit

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Re: Here is the problem with the text in my SMK hack
« Reply #109 on: July 07, 2016, 09:38:31 pm »
FINALLY someone knows how i feel when it comes to stuff like this
It's OK to be frustrated, we've all been there.  But you're going about asking for help the wrong way.  Everyone's just trying to get the gist of what's going on.

Everyone doesn't mean to be rude here, but this is hacking.  There's more than one way to do something almost always, and the desired outcome can be anything.  If we pinpoint a problem from just a picture, we may have pointed out a placeholder or even something intentionally put there as a parody.  That means you need to be as descriptive as possible.
« Last Edit: July 07, 2016, 10:00:04 pm by Chronosplit »

KingMike

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Re: Zachery's Super Mario Kart hack
« Reply #110 on: July 07, 2016, 10:32:51 pm »
13 threads about Zachery hacking Super Mario Kart, all merged into one.
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Dr. Floppy

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Re: Here is a problem with the music for my SMK hack
« Reply #111 on: July 07, 2016, 11:32:24 pm »
I just wanna know (because the long one is the Sand Ocean Theme) how to make this right. Is there a way to make Custom SMK music right?

Yes.

Do you have a musical background?

ZacheryTheHedgehog

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Re: Zachery\\\'s Super Mario Kart hack
« Reply #112 on: July 15, 2016, 02:49:32 pm »
do you mean an .mp3 file or a .midi file?

July 17, 2016, 06:17:07 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
(sry for the double post)

which music file format though? mp3? midi?

July 18, 2016, 06:39:50 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
(triple post)(Ultimately sorry)

Started track designs for the Queen cup
« Last Edit: July 18, 2016, 06:39:50 pm by ZacheryTheHedgehog »

Dr. Floppy

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Re: Zachery's Super Mario Kart hack
« Reply #113 on: July 19, 2016, 09:26:26 pm »
MIDI's and MP3's won't be helpful. Super Mario Kart uses a proprietary music format called N-SPC*:

http://wiki.superfamicom.org/snes/show/Nintendo+Music+Format+%28N-SPC%29

It looks like F-Zero uses the same format (unless "Common" is different from -no distinction given-); there may still be some minor differences. (SMK begins the first part of the first channel of racetrack songs with "FA 1A". I don't know why, as $FA is an undocumented control-code, and for all I know it's a game-specific quirk.)

If I were you, I'd begin by finding the music data for the desired songs within the F-Zero ROM, and copy/pasting them into standalone .bin files for analysis/safekeeping. Do you know if the music data for F-Zero racetracks is compressed or not?


*Once you get into the nuts & bolts of this, I have a single-page quick reference for the control codes and another single-page reference for the tone bytes; let me know if you're interested in either.

ZacheryTheHedgehog

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Re: Zachery\\\'s Super Mario Kart hack
« Reply #114 on: July 23, 2016, 12:08:24 pm »
Im interested in BOTH

July 24, 2016, 08:27:44 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
UPDATE: Queen Cup is now ready

July 26, 2016, 12:38:05 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
is there a certain program that puts n-spc files into a .smc file?
« Last Edit: July 26, 2016, 12:38:05 pm by ZacheryTheHedgehog »

Disch

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Re: Zachery\\\'s Super Mario Kart hack
« Reply #115 on: July 26, 2016, 03:12:14 pm »
is there a certain program that puts n-spc files into a .smc file?

Yeah... iirc you were using it before.  It was that 'smk.exe' program that was talked about the tutorial KPE gave you a while back.

http://www.mediafire.com/download/t8bxd2yrtytyyr1/EpicEdit_2.8.1.zip  <-  tutorial is in this download

ZacheryTheHedgehog

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Re: Zachery's Super Mario Kart hack
« Reply #116 on: July 26, 2016, 05:38:19 pm »
it works but not the way i want it to

Disch

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Re: Zachery's Super Mario Kart hack
« Reply #117 on: July 26, 2016, 05:46:41 pm »
I'm not going to bother asking followup questions to try and figure out what you mean by that

ZacheryTheHedgehog

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Re: Zachery's Super Mario Kart hack
« Reply #118 on: July 26, 2016, 05:57:40 pm »
i've tried using spc files to import the music into my smk hack but its not even working the way i want it to

Disch

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Re: Zachery's Super Mario Kart hack
« Reply #119 on: July 26, 2016, 06:11:57 pm »
EDIT:  I had a sarcastic one-sentence followup here to try to illustrate how vague you're being... but whatever.  I don't care :P.

I meant what I said before, Zachary.  Reread one of the 5 other posts I made where I explain how to ask a question properly (and even provided multiple examples).  Until you do that and show me that you're actually putting in effort -- I'm not going to put in any of my effort.
« Last Edit: July 26, 2016, 06:20:29 pm by Disch »