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Author Topic: [Help] -Help to find pointers table - Breath of Fire III  (Read 1297 times)


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[Help] -Help to find pointers table - Breath of Fire III
« on: March 24, 2016, 09:59:17 pm »
Friends again I come to request help from you.
I was with this project for a long time still, but lost all documentation and explanations do Vegetal Gibber.

I would go back to this translation, anyone could explain to me how I find the actual position of the pointer table.
File data is Big Endian but I'm not using a debug, but the direct file, if the file is START.EMI

In this example the START.emi file with the phrase "Fast"

In this another example of a piece of text in ISO

My question is whether the actual position of the hands is allocated in memory if the case only using debug.
Or would to find the direct pointers to the file without using the debug?

Thanks for the help.