For learning, archival, curiosity purposes and to help me in my next programming project, I'd like SNES / GBA ROM hacking related source code suggestions / links.
General and game specific related utilities that pertain to all utilities categories on RHDN are relevant.
Anything that has to do with graphics, sound, assembly and compression, debugging, converters on SNES and GBA is welcome. DS utilities would also be relevant if they include GBA related features. Now I know there's ton of open-source emulators builds and my goal is not to collect them all, I'm just interested in the code of those that have unique feature or are the most complete.
I also know there's a lot of GBA homebrew C or assembly stuff classes/utilities sources or repositories (e.g. on GitHub), my goal is once again not to collect every existing ones but maybe having the most relevant ones. I pretty much checked everything that is on GitHub that had "SNES" or "GBA" in the repository name so please exclude those unless it is something hard to find. GBA homebrew games C code would also be relevant, I got a few of those as well but haven't found a central place where they are hosted. Specific libraries could also be relevant, depending what they do. All coding languages accepted!
Thanks to everyone who will suggest something!
Already in possession of:Emulators
- A VBA source could fit here
- Nameless Sprite Editor
- NintendoLord's sources (FE related and general ones)
- Multi-Tool (VB# and C#)
- FF Analyzer (FF6)
- FF6 Extract
- FF6 Event Disassembler
- FFV Editor
- Nintendo DS Compressor 1,4 (CUE)
- Some Megaman level editor (Can't remember which game and the name since it's on my laptop)