11 March 2016 - Forum Rules
Started by Romsstar, February 13, 2011, 05:36:00 PM
Quote from: raymondkone on July 28, 2012, 02:27:42 AMHi, I am new to hacking and would like to ask if the following ideas are feasible:1. Setting a upper ability limit specific to each digimon (By modifying data in MMD?)2. Modify the battle bonus system. Let the player to choose which ability to increase.3. Change the life system so that player can use battle bonus to extend digimon's life.How should I start?
Quote from: arcantius on February 13, 2013, 03:42:00 PMHi gledson....I don't think Romsstar will answer soon.......he was in hospital (read his blog about the translation of digimon world re digitize for more information)
Quote from: Ze0N on August 05, 2012, 06:22:04 AMSO much work has been done on this project since Me or Romsstar last posted. We have been working together on it since then.Some things we can do now:-MAP files almost completely understood, including 3 types of files inside the MAP files: -Collsion -Image placements -Enemy placements-Tool to modify the LBA table inside the SLUS/SLES file so we can use game files of any size-SCN files mostly understood, split into individual commands (lots of these figured out, can create custom conversations with battles and various other)-Loads of other smaller thingsAt some point we might release an all-in-one tool for modifying this game, including a map editor, script editor etc. but there is still much we can do yet.To do these things you would need to modify the SLUS/SLES file. Me and Romsstar haven't looked at this file much apart from modifying its LBA table and identifying a load of values inside it for colours, font, techniques, items, interface sizes, etc.You need to be very good at assembly. If you are new to hacking, I don't want to dishearten you, but these things would be pretty difficult to do. If you are determined enough, to start you should learn MIPS assembly for the PSX. Try to dissasemble the SLUS/SLES file and look at its instructions.
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