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Author Topic: Translations: A Non DBZ Release (Imagine That)  (Read 5316 times)

RHDNBot

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Translations: A Non DBZ Release (Imagine That)
« on: October 22, 2006, 10:47:31 am »

This is an automated message generated by Romhacking.net's RHDNBot.

Update By: RedComet

V Gundam's hot off the press and DBZ Gaiden's not far behind it. Check it out!

RHDN V Gundam page.

Relevant Link: (http://www.rpgclassics.com/subsites/twit/)

Nightcrawler

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Re: Translations: A Non DBZ Release (Imagine That)
« Reply #1 on: October 22, 2006, 10:49:11 am »
RedComet, you bum. You submitted this news update but didn't update your own V Gundam entry. You suck :P
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Kitsune Sniper

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Re: Translations: A Non DBZ Release (Imagine That)
« Reply #2 on: October 22, 2006, 11:07:16 am »
AND I MADE THAT TITLESCREEN BOOYA *falls asleep*
For any further project updates, please visit my website. I do not wish to belong to a site where a user has no voice.

RedComet

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Re: Translations: A Non DBZ Release (Imagine That)
« Reply #3 on: October 22, 2006, 11:13:28 am »
RedComet, you bum. You submitted this news update but didn't update your own V Gundam entry. You suck :P

Oops. >_>
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Suzaku

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Re: Translations: A Non DBZ Release (Imagine That)
« Reply #4 on: October 22, 2006, 11:43:12 am »
AND I MADE THAT TITLESCREEN BOOYA *falls asleep*

And it is one hell of a sexy title screen.

snesmaster40

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Re: Translations: A Non DBZ Release (Imagine That)
« Reply #5 on: October 22, 2006, 11:50:04 am »
Awesome, now I have a decent reason to load up this ROM
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Ryusui

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Re: Translations: A Non DBZ Release (Imagine That)
« Reply #6 on: October 22, 2006, 02:28:26 pm »
Kitsune made it, but I colored it to match the original.

So we both own. ^_^
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RedComet

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Re: Translations: A Non DBZ Release (Imagine That)
« Reply #7 on: October 25, 2006, 08:57:50 am »
http://www.rpgclassics.com/subsites/twit/vgundam/vgundam_src.zip

I released all the source code for the project. ASM-wise, I added a VWF and by-passed the compression for the title graphics/tilemap. I included the C source for the decompressor and a commented log of the decompression routine. I also included the C source for the recompressor. The compressor is in serious need of optimization, though, but it *does* work. Everything should be commented well enough that you can learn from it. Hope this helps people. ^_^
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