I can understand it, but if nothing from it is released to make things easier for the people that haven't given up on the idea then there is a logic involved that I do not understand.
Well for one thing, since the graphics and script weren't totally polished and up to my standards, I was reluctant to hand them off -- I would probably want to continue refining them, but then that wouldn't be any different from staying with the project, you know?
Then there's the concept of dumping a project in someone else's lap and running, which I became less comfortable with the more that I thought about it. It's like leaving someone to face The Curse all alone. My inclination shifted toward shutting the project down for good and sealing the mess off permanently, yet that also felt shitty, because it would result in letting everyone down, not to mention a great deal of wasted time and effort.
Anyway, about the same time that I offered to give my work to Gideon, I was contacted by DDS Translation. It was easy for me to decide on working with DDS. It's not that I feel either one of them is more capable than the other, it's just that I know Gideon is swamped and already working on a heap of titles. Considering how long this project has already stagnated, it makes more sense to team up with someone who has adequate time available.
Bottom line: I'm gonna stick it out and see the project through to the end.