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Author Topic: Misleading Box Art/Game Titles (Good and Bad)  (Read 8971 times)

KingMike

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #20 on: November 21, 2015, 12:11:21 am »
I'm guessing they let anything be released on that system.
It had no lockout so they couldn't stop it if they wanted to.
Either Atari didn't think of it or they didn't think it was necessary.
Don't you know the story of Activision? Atari thought that by making the system they automatically held the sole legal right to make games for it. When Activision started making games for the 2600, Atari thought they could just sue Activision for making games without permission, and it was ruled they didn't need to ask.
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SunGodPortal

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #21 on: November 21, 2015, 12:23:38 am »
Is it just me or does MegaMan's hand (the one with the gun) look like it's on backwards?
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Jorpho

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #22 on: November 21, 2015, 12:29:39 am »
5) Bubble Man, Air Man, Quick Man, Heat Man, Wood Man, Metal Man, Flash Man, Crash Man... which one of those guys do they think has a drill arm?!
It's like they didn't even consider playing the game...
Crash Man totally has drills for arms.  What do you think they are?
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chillyfeez

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #23 on: November 21, 2015, 12:32:29 am »
Oh, yeah, you're right.
I forgot, because his weapon was not a drill arm it was a bomb.
Well, OK, the last part was just me being stupid,  but the rest of that post still applies.
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dougeff

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #24 on: November 21, 2015, 01:46:43 am »
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Super Break-Out... were the shit.

Random fact...based on the original Breakout, a game made by Steve Wozniak aided by Steve Jobs (yes, that Steve Jobs). Super Breakout was designed by Asteroids programmer Ed Logg.
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SunGodPortal

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #25 on: November 21, 2015, 02:22:00 am »
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Random fact...based on the original Breakout, a game made by Steve Wozniak aided by Steve Jobs (yes, that Steve Jobs). Super Breakout was designed by Asteroids programmer Ed Logg.

Hmm. Interesting.

Quote
Is it just me or does MegaMan's hand (the one with the gun) look like it's on backwards?

Actually, now that I look at it again it looks like his whole arm is backwards.

And I like how the cover says "state of the art". LOL
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M-Tee

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #26 on: November 21, 2015, 04:37:43 am »
Interview with the illustrator, Marc Erickson, in which he explains the pistol.

There's nothing wrong with that hand as far as I can tell. It appears as if y'all are not seeing the dividing line between the ball of the thumb and the fingers. High resolution image, in which it's clearly visible.

I love Erickson's art, and as a kid, I always thought that Light was captured by Crashman, pointing out that Megaman was there to ruin their day.

Illustrator's website.


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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #27 on: November 21, 2015, 09:36:40 am »
Street Fighter 2010 and M.C Kids both for the NES. People skip mc kids because they think it will be a terrible game while it's actually very good. And they stop playing street fighter 2010 because it doesn't look like street fighter but it's also a very good game. Capcom should have kept it like in japan and not associate the game with the street fighter franchise.

chillyfeez

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #28 on: November 21, 2015, 09:54:40 am »
Interview with the illustrator, Marc Erickson, in which he explains the pistol.

There's nothing wrong with that hand as far as I can tell. It appears as if y'all are not seeing the dividing line between the ball of the thumb and the fingers. High resolution image, in which it's clearly visible.

I love Erickson's art, and as a kid, I always thought that Light was captured by Crashman, pointing out that Megaman was there to ruin their day.

Illustrator's website.

Based on what was said in that interview, it's probably more likely that he didn't really understand Light's role in the story.
Anyway, if what he's saying is an accurate representation of how it actually happened, then that absolves the artist but not the existence of the art.
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KingMike

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #29 on: November 21, 2015, 11:32:08 am »
Street Fighter 2010 and M.C Kids both for the NES. People skip mc kids because they think it will be a terrible game while it's actually very good. And they stop playing street fighter 2010 because it doesn't look like street fighter but it's also a very good game. Capcom should have kept it like in japan and not associate the game with the street fighter franchise.
It sounds like Street Fighter wasn't very popular until Street Fighter II came along (a year after SF2010) anyways, so I'm not sure how much of an effect that had.
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Sliver X

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #30 on: November 21, 2015, 12:12:12 pm »
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It sounds like Street Fighter wasn't very popular until Street Fighter II came along (a year after SF2010) anyways, so I'm not sure how much of an effect that had.

Yeah, I bought Street Fighter 2010 when it first came out and had no idea it was supposed to be a part of any existing series.

SunGodPortal

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #31 on: November 21, 2015, 02:50:17 pm »
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Street Fighter 2010 and M.C Kids both for the NES.

I still haven't dug too far into Street Fighter 2010 (is that the one with REALLY strict time limits?) but I do remember M.C Kids. Before I was afraid to try games I wasn't sure about I bought it because I thought a McDonalds game would be good to laugh at. It turned out to be a very interesting game. I liked all of that weird gravity stuff and those things that would send you flying across the levels. Also seems like it had pretty cool music similar to Tim/Geoff Follin.
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Jorpho

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #32 on: November 21, 2015, 06:17:14 pm »
The AVGN covered SF2010.  It seems like a truly terrible game.  (And yes, it has strict time limits.)
https://www.youtube.com/watch?v=gU21wBNSVWU
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SunGodPortal

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #33 on: November 21, 2015, 06:32:21 pm »
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The AVGN covered SF2010.  It seems like a truly terrible game.  (And yes, it has strict time limits.)

heh Yeah, that's where I found out about the time limit. I played the game once upon a time and thought "Oh. This isn't what I expected. It would probably be cool when I'm in the mood for something like this" but I never got around to it because there's dozens of NES games I'm still needing to do an extended play of. Later finding out about how tough the time limit was I decided to put it off longer and longer because I kept thinking "Okay. This one is going to be an extreme challenge so I need to go into it with the right frame of mind".

The title was def confusing because I never heard of it back in the day and only found out about and bought it at a used media store about 8 years ago.
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KingMike

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #34 on: November 22, 2015, 11:51:56 am »
Sure I'm not the only one who can say they repeatedly struggled to finish even the first screen of the game. That mini-boss is way too tough for a first opponent. Bad difficulty balance there, Capcom. :P
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SunGodPortal

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #35 on: November 22, 2015, 03:15:11 pm »
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Sure I'm not the only one who can say they repeatedly struggled to finish even the first screen of the game. That mini-boss is way too tough for a first opponent. Bad difficulty balance there, Capcom. :P

Not surprising if you consider that they made Ghosts n Goblins. Reasonable difficulty didn't seem to be one of their strong suits.

EDIT: Oops. Accidentally put that quote in a spoiler.
« Last Edit: November 22, 2015, 03:39:25 pm by SunGodPortal »
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Caiterz

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Re: Misleading Box Art/Game Titles (Good and Bad)
« Reply #36 on: December 08, 2015, 06:50:31 pm »


King's Knight for NES.

Picked it up at goodwill or something similar one day because it was:

a.) Anime-tastic
b.) Knight-tastic

All things i like.

I checked screenshots of the game:



Looks cool...


Got home, put it in.

Well.

https://www.youtube.com/watch?v=D7MbzoSqccI


It's a top down scrolling shooter.

Wat.

Yep, like 1942 ( https://www.youtube.com/watch?v=t8WTSEwHDes )

(Only significantly less annoying)


An interesting concept.... But I'm unfortunately not a scrolling fan or a shooter fan.

Super disappointment :/