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Author Topic: [NDS] Help with FFTA2  (Read 1301 times)


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[NDS] Help with FFTA2
« on: February 07, 2016, 08:08:33 pm »
I know this is a long shot since this platform and game doesn't have a lot of activities, but hopefully someone knows the answer to these questions.

1) Do you know where and/or how the passive/reaction abilities are coded? Action abilities start at 053DBC94, ends at 053E6358, and immediately afterwards comes animation for action abilities. I have no clue where P-A or R-A are at all.

2) I don't know where the hex that determines when a class can be recruited is. This is different with when a class is unlocked. For example, you can unlock Assassin early, but you cannot recruit a Viera Assassin until you have completed Story Mission #11. This info is not in the place where skillsets are defined for jobs, nor where stats/growth are defined for jobs, nor where the minimum/maximum level (1-30) each job can be recruited and what items they come with.

3) Sometimes I can't get text of buffs/debuffs to show up properly. For example, if I create an ability that slows an opponent then hastes self, only the Slow text shows up. The haste is still applied to self, but the text doesn't show up.

Grimoire LD

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Re: [NDS] Help with FFTA2
« Reply #1 on: February 07, 2016, 08:12:37 pm »
Looks like you're asking for specific measures. I suggest to check out...

Final Fantasy Hacktics - FFTA Board

That may have some of the information you're searching for.