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Far East of Eden Zero/Tengai Makyou Zero

Started by agnosticmantis, November 13, 2015, 05:29:01 AM

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agnosticmantis

I hope I'm not hitting a raw nerve with this question, but is the translation for Far East of Eden Zero (SNES) still being worked on in any capacity, or has it been officially shelved? I've been following the project for several years, although I am confused as to its current fate. I remember that it was handed over to byuu, but the corresponding thread has long since disappeared. Is there anyone here who knows what's going on? Thanks.

Synnae

From what I know, seems like it's not being worked on anymore. But I will wait for a confirmation from a member that followed the project more thoroughly.

VicVergil

Byuu said some recent-ish time ago(the new higan release?) he was going to go back to it once his debugger Loki (designed with TMZ in mind) is finished, and from what I gather this debugger is indeed under active development now.

LostTemplar certainly won't come back for the English or German translation anytime soon, and no news about the French effort too... For what it's worth, in the worst case someone will have to look at the code to figure out the SPC7110 graphic decompression code , and the text is uncompressed but without possibility for expanding it by much.

I caught up on the situation very recently (there's probably so much I still need to do about this, too) so it couldn't hurt to have someone else chime in and confirm.

agnosticmantis

That's definitely a good sign. Based on what I've read, it seems like this game is a hacker's worst nightmare. It's been in development as far back as 1999, but almost everybody who has touched it seems to have disappeared. It's a shame, because TMZ is one of the last great SNES RPGs that hasn't been translated.

VicVergil

Quote from: agnosticmantis on November 13, 2015, 01:28:38 PM
That's definitely a good sign. Based on what I've read, it seems like this game is a hacker's worst nightmare. It's been in development as far back as 1999, but almost everybody who has touched it seems to have disappeared. It's a shame, because TMZ is one of the last great SNES RPGs that hasn't been translated.

How? Even before the chip was fully emulated (and the decompression format known), pre-made graphical memory dump packs were already circulating online and since they were uncompressed, and the text in the font was uncompressed. Besides the credits, it could have been handled even using the rudimentary methods from back then (though text volume would be the one problem).
It's definitely a case of bad luck, much like Arabian Nights, Traverse, and Dragon Quest 3. Where the consecutive teams would disband before anything is done.

Hacker's worst nightmares would be rather the whole Tokimeki Memorial series, Ys 5, Earthbound, or maybe the Oni SFC game using vertical text.