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Author Topic: Super Mario World Graphics hacking  (Read 1729 times)

acryliceater

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Super Mario World Graphics hacking
« on: November 02, 2015, 11:14:21 am »
hello i want to make a graphic hack it is my first hack so i am not that good, i am using tile layer pro, hacking super Mario world (a .smc file) the problem is that is just a bunch of colours (what i like to call clown barf) there are no sprites what so ever please help

MOD EDIT: changed thread topic to a descriptive title
« Last Edit: November 03, 2015, 01:37:14 am by KingMike »

snarfblam

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Re: help
« Reply #1 on: November 02, 2015, 11:31:31 am »

Fellowzdoomer

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Re: help
« Reply #2 on: November 02, 2015, 04:26:28 pm »
hello i want to make a graphic hack it is my first hack so i am not that good, i am using tile layer pro, hacking super Mario world (a .smc file) the problem is that is just a bunch of colours (what i like to call clown barf) there are no sprites what so ever please help

Because the SNES uses 8x8 pixel tiles to make up its sprites. You'll almost never find a clear sprite.

dougeff

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Re: help
« Reply #3 on: November 02, 2015, 06:37:41 pm »
Super Mario World compresses its graphics. Get Lunar Magic. Find a tutorial about uncompressing the graphics with it. You can also use Lunar Magic to insert your new graphics back into SMW.

Edit: apparently the red mushroom button extracts the graphics and the green mushroom button inserts new graphics.
« Last Edit: November 02, 2015, 06:45:25 pm by dougeff »
nesdoug.com -- blog/tutorial on programming for the NES

acryliceater

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Re: Super Mario World Graphics hacking
« Reply #4 on: November 06, 2015, 02:25:10 pm »
thank you i will try and download lunar magic now :)