11 March 2016 - Forum Rules
Started by Gedankenschild, October 20, 2015, 07:34:05 PM
QuoteAre you doing it for the JP version also? (b/c last images have Japanese texts)
Quote from: Gemini on October 20, 2015, 07:42:17 PMOne suggestion to make it look graphically even better, like the other updated versions: gradients for text boxes. You could easily achieve a nice effect by recoloring the windows during h-blank.
Quote from: SunGodPortal on October 20, 2015, 07:51:05 PMAwesome! I was just wondering about the status of this hack the other day. I'm so happy to see that you're still working on it. Great idea.Have you done anything/planning to do anything to the character portraits? From what I remember they could use a little color as well.So what all's left?
Quote from: Zynk Oxhyde on October 20, 2015, 09:55:47 PMAre you doing it for the JP version also? (b/c last images have Japanese texts)
Quote from: Chpexo on October 20, 2015, 10:32:26 PMThese look great and in the FF6 quality. Keep it up.
Quote from: Gedankenschild on October 21, 2015, 09:04:38 AMThat is something I'd really like to do. I browsed some tutorials, but have not yet seriously looked into HDMA. My only worry is that the letters are not on a transparent background. They're the same layer as the text boxes. I'm assuming this would have to be changed.
QuoteHello everyone! Yes I know, another Final Fantasy IV hack...
Quote from: Rodimus Primal on October 21, 2015, 10:06:22 AMWow. Looking good so far. I too would like to see the character portraits updated to be a bit smoother, but keep their look from the SNES original. The GBA portraits just never looked right to me.
Quote from: Gemini on October 21, 2015, 10:54:40 AMCareful tho with gradients, they need some extra work with the font. From personal experience, if you apply a gradient you should also add a dropdown border or an outline, otherwise the font may blend with the gradient.
Quote from: Bahamut ZERO on October 21, 2015, 01:12:11 PMYou're work on this is what inspired me to start playing around with graphics, so keep up the excellent work!
Quote from: Maeson on October 21, 2015, 02:42:39 PMSomething that kind of annoys me of the original FF4 are the battle backgrounds. Mostly because after seeing what other versions have, they look a little harsh to the eyes.
QuoteIs there a reason a variable width font never been implemented into FFIV other than its sheer difficulty doing so.
QuoteEven the poor Mystic Quest had an VWF if I recall correctly.
Quote from: SunGodPortal on October 22, 2015, 07:22:51 AMSeems like one of the English trans hacks of the JP version has a VWF, but if I recall correctly, the font itself looked kind of ugly and out of place.EDIT: Weird. I can't seem to find it. I KNOW I've seen the patch I'm talking about on this site.
QuoteThe only fan translation patch I'm aware of is the J2E one and it used an incredibly ugly 16x8 font. No VWF hack has ever been made as far as I know. It just occured to me that the PlayStation port did have one, (might be what you were thinking about) so I guess it's not an impossibility. Still, it's always the menus in JRPGs that benefit the most from one.
Quote from: GedankenschildI did experiment with the backgrounds. They should be improved, since you see them so often throughout the game. This is where I am now:It's just a test, to see what's possible. I'd like to try and move the status effects graphics a little, then I'd have quite a few more tiles...
Quote from: KillerBob on October 22, 2015, 07:14:14 AMIncredible work!Unrelated but also an aesthetic one. Is there a reason a variable width font never been implemented into FFIV other than its sheer difficulty doing so. I guess with the huge popularity of the game and fans still to this day who struggle with squishy tiles etc, it might be an near impossible task if you're not an rom hacking guru. I always felt that FFIV and even VI were games that desperately needed it, the latter at least contained one for the main text. Even the poor Mystic Quest had an VWF if I recall correctly. Just curious if there is actually a technical reason it never has been attempted.
Quote from: chillyfeez on October 22, 2015, 09:46:04 AMI love what you did with the desert BG test there. To me, updating the backgrounds has a bigger impact than the monsters (not to diminish the great work you've done with the monsters).Glad to see this project continues to progress!
Quote from: SunGodPortal on October 22, 2015, 04:13:47 PMOkay, I finally figured out what I was thinking of. It was this hack: http://www.romhacking.net/hacks/440/I had trouble finding it because it wasn't a translation. My bad.
Quote from: Gedankenschild on October 22, 2015, 10:11:36 PMI think part of the problem is that FFIV already has a finished (and lauded?) fan translation (J2e's). And well... I can only say that I fully agree with Tomato's take on that one. The game is seen as taken care of.
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