11 March 2016 - Forum Rules
Started by Disch, October 15, 2015, 01:54:38 PM
Quote from: FallenAngel2387 on November 02, 2015, 11:47:14 PMThat's just vertical dithering. Anything that shows graphics at their sharpest(like modern TV's, or emulators without a blur filter) will show that. It's like how awful Eternal Champions looks like, but it looked fine on the console connected to a CRT back in the day. Real quick in Fusion, select either TV Mode option(CVBS tends to be more readable with text), and you'll see it how you remember it.The graphics issue I was talking about is that some objects will just glitch out, and the game won't look like it should.
Quote from: MegaManJuno on November 03, 2015, 09:06:04 AMYep, the vertical lines in the Comix Zone shadows are a "trick" they used in conjunction with CRT TVs. Due to the way CRTs functioned, these created a fake translucency. The same can be seen with the waterfalls in Sonic.
Quote from: FallenAngel2387 on November 03, 2015, 09:02:35 PMI notice a lot of it happens when Alissa is chiming in, her graphic in the upper left glitches at times, especially when fighting enemies. The panel in the 2nd stage/page(whatever it is), where the Flying Creatures(literally what the manual calls them) come out of a hole, and you need to move a boulder on top of it, while there are 3 stacked on top of each other to the left that you have to eventually destroy. The whole panel glitches as your fighting the Flying Creatures, while those 3 boulders are in view. Things like that. Nothing game breaking, but it can be distracting, and I never saw that kind of glitching in the game until emulation.
Quote from: sics on December 15, 2015, 10:23:59 AMHi I want to tell that until recently in China was developing a special version of Nestopia, this not only is more compatible than the original, but runs games he had never been able to emulate the popular emulators, so I thought interesting to share with who is interested. Nestopia+Plus!+220.127.116.11+R230 Official website (I think)
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