im stuck in the second dungeon, the one with the holes everywhere, I managed to progress a bit but cant seem to find a way to get the second key which is probably in the top left chest under the "PUZZ" room.
From the entrance go up and drop down the most upper hole you can reach. Drop down a few more times on the neighbour holes. You are now in the room with big holes, you are on the left side of the room. Perform a dash jump (run right with shoes and the bounce will take you across the pit). Drop down the very left pit. You will auto drop in the next room to the key.
Just so that everyone knows:
The user obscurumlux01 has flagged this hack as Noncompliant and the staff might remove this work-of-art hack from this site.
Probable Reason for his act: the hack is not compatible with his reprocarts and thus can not be soled in his Reprocart-making piracy store.
So basically if he can not fill his pockets with money, based on someone else's work, the hack is no good and must be deleted.
The hack however IS emulator specific, which is apparently in conflict with this site's policy.
BUT I don't make emulators. Every emu could easily add this STANDARD EXLOROM MAPPER to it and make the game compatible with it.
But emu makers tend to mimic real hadware so perfectly, that they are blind to this STANDARD FORMAT FOR ADVANCED ROMHACKING.
And because emu makers are blind to this STANDARD FORMAT FOR ADVANCED ROMHACKING, is what makes this game emulator-specific. Some people, like makers of Snes9x as well as Fusoya, are fortunatelly not blind, which is basically why you can play this game.
This hack by Fusoya uses the same/similar format!http://www.romhacking.net/hacks/11/
His however is Exhirom 6MB, supported only by Snes9x and Zsnes (like my hack - since in my case the emus included are also Snes9x and Zsnes).
Take a look at the review of his hack. The title is "One of the best".
Are we going to remove "One of the best" hacks from this site just because of the way it is mapped.
JUST SO YOU KNOW
To change the mapping of the hack back to Lorom is EASY, just as is EASY to add Exlorom mapper support to all emulators.
The main reason of Fusoya's and my choice of hack mapping was to STOP ILLEGAL CART MAKING and obviously also to prevent others to edit the game further.
But apparently IF YOU WANT TO STOP THE PIRATES and other hack abusers, it's a crime.
I agree that the game, which is emulator specific is questionable! and looses audience! and looses credibility! and compatibility, but THE REPRO HORROR HAS BEEN STOPPED.
It is because of my game that Romhacking.net WAS NOT USED AS A VEHICLE FOR PIRACY. Just following the site's Rules.
It is because of all other hacks, which are compatible with real hardware, that Romhacking.net WAS USED AS A VEHICLE FOR PIRACY.
If however playing a freeware game on a freeware emulator is a crime ALSO, why isn't the entire site banned then (this could easily be done, since Nintendo brought down sites). But only the sites which host roms! They tend to "leave" the sites such as this one with PATCHES only.
They are heavily against any emulation though, but that goes mainly for up-to-date consoles! not 20 year old extinct game, from which they made no more money of.
We could however put the removal of both hacks to the POLL. Let's vote, like in any democracy:
-Do you want IQ and TLC removed from this site (since they ARE emulator specific, since they use advanced romhacking methods) or not?
The games just use another mapper (ironically this is not even a format but only a rom Expansion), otherwise the code itself is completely based on original game and thus compatible with real hardware - the hardware just doesn't know where to look, isn't that ironic.
October 07, 2015, 08:01:00 am - (Auto Merged - Double Posts are not allowed before 7 days.)
If you made a hack then make up a bunch of carts.
Erock, you know better that I despise hardware in general. The hardware is the devil - my oppinion. The hardware is what brings the grey area of romhacking into the black area of romhacking (no area is white though).
You really need to let that "You vs Piracy" and "I'm the victim" shit go.
Between this and that "seminar" thread, it sounds like you really need to step away from ROM hacking for a while. People are going to repro no matter what you do and you're not entirely innocent in the matter either. You may took the time to create the ROM hack, but its STILL the original game developers who created the code that you're rearranging, which is yet again a grey area issue on legal here. How do think they feel (if they gave a shit) you messing with their hard work? Piracy annoys me too, but the war you have against it is a loosing one. Repro comes with rom hacking and if don't like it then maybe you should try Game Maker or Zelda Classic (is that still alive?), or simply walk away for this because its clearly eating you alive.
Not a chance. I'm just getting started. And by the way not only can we engage pirates, we have WON.
Me and Fusoya - hyperhackers, who made it, and put an end to repro cart making. Namely, the IQ is not only Exlorom, it also has a super anti-repro-cart Lock (ignored by Emus!), which makes the game completely incompatible with real hadware - and yet emulates the game normally. But you need an Emulator in any case, just not hardware, because hardware is the devil.
Me and Fusoya, the pioneers of a new age, where romhacking is safe from repro abuse. NOTE: with this new format Conker DEMO hack and Oracle of Secrets DEMO were locked also (in this case to prevent data extraction).
In fact I can do any existing or future SNES Lorom hacks in this "format" and thus allow the author to stop the abuse of their hacks, if this is their wish.
Makes me want to Open a Subforum on Zeldix (where the IQ hack mapper IS allowed, why wouldn't it be) to host Patches for all other quality ROMs in this format - current and future.
With this a new subforum for all hacks of this sort would emerge.
The author of ANY Lorom SNES HACK can thus, because of me, choose:
-release unlocked (maximum compatibility, but carts possible)
-release locked (normally played on specific emus only, prevents carts and prevents data extraction and any editing of the rom all together)
the author could also choose to release the locked to the public and unlocked to his friends!
It's the dawn of the new era.
Not to mention what you can do to a game, which allows 8MB, you can make prodigy ASM, GFX, levels etc etc, but obviously based on real game, since this is what this art is all about. Don't make me laugh with Zelda classic and make-from-scratch methods - read the title of this site - all the work is strictly based on original game!
Making games from scratch is something completely different!
By the way, I'm thinking of bringing out the so called MIMIC emulator, my own (recoded) personal emulator, which will Not support save stating, cheating and bg layer disableing, to allow players to play, as if on real hardware (litterally!). And of course with ALL freakin mappers! (there's only 4 of them Lorom, Hirom, Exlorom, Exhirom, how difficult is that, seriously). So you can play any SNES hack and game, that ever existed, on it.
October 07, 2015, 08:16:11 am - (Auto Merged - Double Posts are not allowed before 7 days.)
If the hack gets removed, you can always get it here:http://www.zeldix.net/f15-complete-hacks
where it IS "allowed", why wouldn't it be, seriously.