Merix Shop Wallshttp://s000.tinyupload.com/index.php?file_id=08988766984738771389
Spekkio and Kureji = definitely probably yes. 95% edits are in-place.
Expansion bank E1:8000 - city cross, zap, poison asm, mirror asm. Should be good everywhere since it was clearly empty.
This is very experimental for pot sprite glitch. Could create also sorts of sprite problems.
1da50 = ea ea ea
1df5c = ea ea ea ea
1df65 = ea ea ea
There's still a bug where sprite can transform when walking (due to above changes). I can fix this but I need lots of verification about above patch.
Capsule Monster Feeding fix
Option 1 - 14908h @ fe 00 00
Yum = fussy + 1
Option 2 - 14908h @ ea ea ea
Yum = fussy + 0
Yuck = fussy - 1
(*) fussy = item craving level
Inn stay never checks money. When it deducts, it clips at zero if negative.
Pot glitch. When you pick it up, it changes "sprite tileset" of underneath object. +8. Which causes the sprite glitch.
I have no idea when this is actually used. So very experimental still.
Ancient Stairs death fixhttp://s000.tinyupload.com/index.php?file_id=03133666378410568884
asm uses expanded rom. should be pretty safe hack - triggers only on ancient cave reset conditions.
Remaining boundary issues (spikes, wall knocked down, pillars) - I'm really not too sure about them. Game uses a special code handler which forces "free walk" when "destroyed". Since it's dynamic, I can't just edit a static nametable.
They either require really dirty ugly specific case asm hacks. Or I'd have to use a tile trick where you can only walk up-down-right on one of these special tiles. Which has its own problems.
These will take time and a decent playthrough so I understand how the game's puzzle logic works. Undecided.
Dragon Mountain - when I get around playing this game, I'll check it too.
Ancient Cave Armor "bug" - Sounds possibly a mistake. This could take awhile to rip apart the dungeon rng though. These asm hacks have been tough so far, with a lot of good fortune so far. But this is decently interesting.
Music glitch - Could be hard. Sounds like spc700 memory corruption.
Lufia report - Guess I don't understand yet. Very worn down so I'm likely taking a break and going back to finish playing Lufia I.
Thanks for all. Me time. Here goes.