Lately I've been playing around with random SNES roms in WindHex/YYchr to take a small break from FF4 hacking, and I think I finally found a fun side project of sorts: Starfox for SNES.
So far I've done some dialogue, some of the scoring screen after levels, and redid the stage names to be offensive for my entertainment (If you've seen the Republic Space Rangers show while playing Grand Theft Auto 4-5, you have a good idea of the new text

).
If anyone reading this is interested on editing Starfox text, it's setup in ASCII so Stage names and the score screen are ALL CAPS while dialogue itself is lowercase.
Anyway, my problem is... the graphics are compressed. I was expecting this given how it's one of the only SNES I've come across that uses polygons, though I was hoping things like the character portraits and the "SCRAMBLE" message (appears at the start of Leve 1) wouldn't be compressed (which isn't the case)
Is there a method to Decompressing SNES graphics? Since Starfox came out in 1993, I'm hoping it used a compression method used by other games of the time, and not it's own special compression (not that I have a clue of what I'm talking about on this, as this is new territory for me).