Yes, Square doesn't have the most consistent port record (since everyone's going on about only two games mostly for dumb graphics I should also pitch in Secret of Mana, Chrono Trigger, FF1 and 2 never getting the rest of their content, FFT WOTL on Android, the portal app, and DQVIII to their list of misses), but I'm not completely sure about the idea being anti-consumer only because of mobile only. Is it crummy that RS2's not appearing on Vita? Yeah. But it's equally crummy that DQVII's remake wasn't translated on mobile right away either and a 3DS localization has been confirmed with nothing else, since the DQ IV-VI were on the side of great quality (based Armor Project putting in a good word I assume). While it's true that mobile is clearly the cheapest route initially, it's also true that mobile is the widest platform they're putting them out for. Few people don't own a smartphone these days, so between iOS and Android nearly everyone has access to it no matter how high the Vita ownership is.
Then again this is coming from someone who hasn't owned a handheld console (or really any kind of console) for quite a while now, so this might just be my ignorance talking.