11 March 2016 - Forum Rules
Started by Jonesy47, May 23, 2015, 09:24:48 PM
Quote from: Jonesy47 on June 01, 2015, 11:57:33 AMHis eye no longer blinks and you have to bomb the back wall instead of his feet (the script will be changed to fit) but overall, I'd say its better than just some stupid monster computer monitor.
Quote from: Jonesy47 on June 03, 2015, 05:34:00 AMThat's awesome! A patch like that would be very helpful for those who dont want to dick with the menus tho i will say it has a nostalgic charm to it in a way.
Quote from: Jonesy47 on June 03, 2015, 05:34:00 AMI was actually getting ready to seek help to see if anyone knew how to hack in the hind and parachute segments. Would you be interested in anything like that?
Quote from: Jonesy47 on June 03, 2015, 05:34:00 AMAlso, do you know how palette control is handled per table square or know how the game knows where to send you when you exit a room?
Quote from: Spooniest on June 03, 2015, 07:35:03 AMLooks good, dude! I'm itchin' ta play it
Quote from: Midna on June 08, 2015, 08:38:28 AMOut of curiosity, will you be changing the indoors music back or is that beyond your capabilities at the moment?
Quote from: khaz on August 21, 2015, 06:37:39 PMA complaint I read about the NES version compared to the MSX is how there is no invulnerability time, blinking time when you get hit. Do you think you would be able to mod that?
Quote from: mrrichard999 on September 22, 2015, 11:32:37 PMI think that would have a major effect when running across that electric heat floor at the very end of the game. No switch to blast with the remote missile.
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