11 March 2016 - Forum Rules
Started by Green_goblin, May 10, 2015, 05:17:00 PM
Quote from: Phantomlord on August 09, 2021, 04:31:21 PMJust encountered a softlock in the first visit to the Forgotten Capital, specifically in the screen with the long white staircase going down to the castle after descending the clownfish stairs - attempting to exit the screen to proceed to the next area (the one with the save point) causes the game to hang when fading to black during the screen transition. I'm playing on real hardware using Redump-verified disc images with a PSIO, and the bug does not occur when playing the unpatched disc image. The game worked perfectly fine with no issues up to this point.
Quote from: Kensou on September 20, 2021, 01:08:27 AMHi, thanks for the great effort.I encountered an issue in the Shinra Mansion Basement. Vincent's theme is supposed to carry over to battles, but when entering a battle the music becomes all crazy, like being sped up and with random notes and instruments. The sound effects are fine, after the battle ends, the fanfare will play out fine and the music from the field will resume where it left off.As I remember Vincent's theme (The nightmare begins) has to be continually playing even in battles. Regardless of how it is, the music screws up when entering battles.I had forgotten to mention, I'm playing on real hardware.
Quote from: Kensou on September 20, 2021, 02:02:45 PMThanks. I'll finish this playthrough and am looking forward for the next release. Thanks again for all your effort.September 21, 2021, 05:01:00 PM - (Auto Merged - Double Posts are not allowed before 7 days.)I found out another small glitch. The textures of the bridges on the Wutai continent go on and off depending on the camera angle. I thought it might have been a bad burn or my console acting up, but with another disc burn in another console it still happens. I also verified it on the original discs and this does not happen.
Quote from: frodo on September 23, 2021, 01:08:34 AMMany thanks for this amazing project! I want to ask if is it possible to release a patch that fix the latest bugs of R06g.
Quote from: Kensou on September 28, 2021, 12:35:36 AMHi again, I found a couple of issues on my playthrough.When talking the the Highwind crewman that explains the ship controls, if you pick the option to have a chat with him, you're presented with the following options:-Okay-Not interested.The cursor is on "Not interested" by default, if you selet "Okay" nothing will happen, and if you select "Not interested" you'll get the explanation of they the crew of the Highwind sided with Cid.The other issue is that when getting the Neo Bahamut materia in Cosmo Canyon, the Observatorium music stops but never resumes.And finally, if you go to the Altar where Aerith died, the game will crash when transitioning from the first screen with steps to the second. Music freezes and screen goes blank. Lost a couple of hours gametime to this one because I'm an idiot and didn't save.
Quote from: Green_goblin on September 28, 2021, 06:16:52 AMOk thanks, I'll investigate the two first issues. The third issue only happens if you have Cid in your team, fortunately I know how to fix it. Regards.
Quote from: Kensou on September 28, 2021, 04:54:48 PMAh, I did have Cid in my team, no wonder. Thanks.September 30, 2021, 02:30:46 AM - (Auto Merged - Double Posts are not allowed before 7 days.)I have another 2 instances related to the issues previously reported.-With Cid in my party the game also crashes in the Shinra mansion basement when trying to get Cloud's flashback with Zax.-At the end of Disc 2, the Highwind theme is supposed to play even when the game asks if you want to save before the disc swap. But here it abruptly stops, the music isn't supposed to stop until the game loads disc 3.
Quote from: Green_goblin on September 30, 2021, 06:16:35 AMMusic stopping when you are asked to save is the intended behavior, it happens when disc 1 ends and it should happen as well when disc 2 ends.Regards
Quote from: Kensou on September 30, 2021, 11:39:34 AMI don't think that's the case, I've beated this game like once a year, but anyways, I also had my doubts if I was remembering wrong. So I looked up a longplay and surely enough, the music doesn't stop:https://www.youtube.com/watch?v=iZf6Vc3ZRGgCheck at the 2:06:30 markIn my playthrough the music stopped when being asked if I wanted to save, not when I selected Yes.
Quote from: Kensou on September 30, 2021, 04:19:57 PMIn disc 1 it makes sense, also the music is more soft, the highwind theme is perky and pumps up the player for the final battle that's why I liked it how it was in the original.
Quote from: gamerk2 on October 08, 2021, 03:06:44 AMBug Report:Disk 3, doing Chocobo Breeding. Got my Green Chocobo and went to get the Mime materia (mountains in southeast Wutai continent). Rather then picking it up without issue, doing so seems to trigger a boss fight. But since there shouldn't be a boss fight there, the game simply hangs after the screen fade out.Got around it easily enough by just loading an unmodified game, getting the materia, saving, and going back to the mod, but still annoying.EDITTentatively looks like *all* the Materia caves are doing this.Should probably also have specified: Because Cannon Addendum.
Page created in 0.064 seconds with 19 queries.