I agree with Rotwang, because the SECOND I saw this hack I was quite elated and pleased to be trying a new Zelda hack with apparently a LOT of work put into it.
However, upon sitting down and playing it, and reading the readme, it felt like the author just didn't care about details, or didn't bother much with beta testing, or could have cared less about specifying in the readme exactly which Zelda rom to patch it to, etc. I hadn't even encountered the Iowa piece bugs yet.
I am glad to learn that this wasn't Dr. Floppy himself submitting the 1.0 hack, simply because it distressed me if he really didn't care at all about important details. Clearly he does, and as soon as I saw the 1.10 patch I repatched and started again from scratch, but unfortunately I encountered the iowa-pieces-disappearing-when-entering-dungeons bug and was stuck at only 3 life
I second the motion about please make a non-epileptic room version please, because indeed those rooms AND small screen sections flickering like that hurt my eyes as well.
I played this for the past couple of nights on my android tablet, a lot of the time in fast forward mode, finished dungeon 3 and hunted a LONG time for 4, to no avail... granted it was late at night and I was half sleepy, but I did find a few of the "gotcha" secrets, looked for more (including in each of the 4 areas from the 3-road-warp) but now I'm stuck. Being stuck having 3 hearts regardless of how many iowa pieces I collected was a bit distressing, but I'm glad you are fixing it.
I have no problem repatching and starting over on 1.11, because like I said I play in fast forward mode some, and learned the layout of the places I could get to on the world map quite a bit.
2 Questions though:
Are you (Dr. Floppy) aka pope hentai that made the wilford brimley series of hacks?
(I also visited baddesthacks.net because of the existence of this hack... I like your assembler tutorials Dr. Floppy!)
Can you hint what is required to find / get to dungeon 4?