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Author Topic: Graphics Editor for Mac  (Read 2271 times)

LeoLaker

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Graphics Editor for Mac
« on: February 15, 2015, 06:31:36 pm »
So just recently I decided that ROM Hacking was something interesting that I would like to try out and perhaps get good at, and so I ended up here on this site. I've been reading through the "Getting Started" page and now have a really basic 'understanding' of Binary and Hexadecimal and am currently on the "Graphics Hacking" section, which I would like to work on as I read through it.

I have already downloaded the OpenEmu emulator for my Macbook and have a ROM for GameBoy to begin practicing on.

My problem is that I know hacking (and basically all advanced computer operations) is essentially a PC endeavor; however, seeing as I lack a PC (everyone in my family uses Mac), I would like to find a free Graphics Editor similar to Tile Layer Pro that works for my Mac.

Could someone please give me some suggestions and advice to lead me in the proper direction and help me as I start my ROM Hacking days?

Thank you for reading!
LeoLaker

USC

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Re: Graphics Editor for Mac
« Reply #1 on: February 15, 2015, 06:42:26 pm »
This might be a good start. All utilities marked for OSX.

This is an NES graphics editor (CHR Editor). It *might* work for Gameboy as well...it's worth a shot.

xbony2

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Re: Graphics Editor for Mac
« Reply #2 on: February 15, 2015, 08:25:26 pm »
Tile Layer Pro actually works fine on OS X with the use of Wine  :) Tested using Yosemite.

Edit: also, Tile Molester is written in java and works almost universally.

LeoLaker

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Re: Graphics Editor for Mac
« Reply #3 on: February 17, 2015, 04:20:37 am »
Thanks! Tried out the NES CHR and wasn't great with GB but I used it to edit some Super Mario Bros graphics. I also installed Wine today, so thanks to both of you!
LeoLaker