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Author Topic: Super Robot Wars A Portable (PSP) English translation project (complete)  (Read 193979 times)

linksword01

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Re: Super Robot Wars A Portable (PSP) English translation project (complete)
« Reply #380 on: October 20, 2018, 06:51:11 pm »
As I have said there are new CWCheats in the thread somewhere.

I know, and I've looked, bit I only found 3 in the entire thread, perhaps I missed a recent one?

_S ULJS-00143
_G SRT_AP_J
_C0 Max Money Japanese
_L 0x208A2320 0x0098967F
_C0 Money Code 1
_L 0x2088A0E0 0x0098967F
_C0 Money Code 2
_L 0x20832950 0x0098967F

Isao Kronos

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Re: Super Robot Wars A Portable (PSP) English translation project (complete)
« Reply #381 on: October 20, 2018, 11:47:26 pm »
_S ULJS00143
_G Super Robot Wars A
_C1 Max Money
_L 0x20832950 0x0098967F

that's from my copy, that's about the only one I have for the fan translation.

linksword01

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Re: Super Robot Wars A Portable (PSP) English translation project (complete)
« Reply #382 on: October 21, 2018, 02:59:07 am »
I bet it's the dash.

The smallest things are the ones easily overlooked.

Thanks for showing me what you have, Isao.

UPDATE: Code was no good.

*shrug*
« Last Edit: October 21, 2018, 04:49:27 am by linksword01 »

Omegaxboy

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Re: Super Robot Wars A Portable (PSP) English translation project (complete)
« Reply #383 on: October 22, 2018, 08:11:01 am »
These are all the codes that I tested and works with original release of the patch.  The new patch seems to broke the max money code.  I tested few codes and they are still working but all these codes used to work in the original patch.  If anyone have updated money code for latest patch, please post.  Thanks

_S ULJS-00143
_G Super Robot Wars A
_C0 Pilot Skills
_L 0x80832A19 0x00200001
_L 0x00000063 0x00000000
_C0 Robot Parts
_L 0x80832999 0x00250001
_L 0x00000063 0x00000000
_C0 Morale150
_L 0x8031957A 0x010001C0
_L 0x00000096 0x00000000
_C0 EN_MAX
_L 0x40319518 0x00640070
_L 0x3F800000 0x00000000
_C0 Infinite SP
_L 0x80319578 0x006401C0
_L 0x00000000 0x00000000
_L 0x80319584 0x006401C0
_L 0x00000000 0x00000000
_L 0x80319590 0x006401C0
_L 0x00000000 0x00000000
_L 0x8031959C 0x006401C0
_L 0x00000000 0x00000000
_L 0x803195A8 0x006401C0
_L 0x00000000 0x00000000
_C0 Inf Movement
_L 0x4031954C 0x01000070
_L 0x00000000 0x00000000
_C0 Focus Skill Always Active
_L 0x20162A0C 0x80820078
_L 0x20162A10 0x30420007
_L 0x20162A18 0x2C420001
_C0 Invincible Skill Always Active 
_L 0x20162C68 0x80820078
_L 0x20162C6C 0x30420007
_L 0x20162C74 0x2C420001
_C0 Soul Skill Always Active
_L 0x20162C48 0x80820078
_L 0x20162C4C 0x30420007
_L 0x20162C54 0x2C420001
_C0 Valor Skill Always Active 
_L 0x20162B74 0x80820078
_L 0x20162B78 0x30420007
_L 0x20162B80 0x2C420001
_C0 Alert Skill Always Active
_L 0x201629EC 0x80820078
_L 0x201629F0 0x30420007
_L 0x201629F8 0x2C420001
_C0 Accel Skill Always Active
_L 0x20162960 0x80830078
_L 0x20162968 0x30630007
_L 0x20162974 0x2C620001
_C0 Strike Skill Always Active
_L 0x20162A4C 0x80820078
_L 0x20162A50 0x30420007
_L 0x20162A58 0x2C420001
_C0 Assail Skill Always Active
_L 0x20162CFC 0x80820078
_L 0x20162D00 0x30420007
_L 0x20162D08 0x2C420001
_L 0x20163E64 0x80820078
_L 0x20163E68 0x30420007
_L 0x20163E6C 0x2C420001
_C0 Kills999
_L 0x80873524 0x0032003E
_L 0x100003E7 0x00000000
 


linksword01

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Re: Super Robot Wars A Portable (PSP) English translation project (complete)
« Reply #384 on: October 29, 2018, 01:35:46 am »
Something about the parts skill made every enemy and ally start to show at level 99. I'll have to experiment with it to determine the cause.

Logarythm

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Re: Super Robot Wars A Portable (PSP) English translation project (complete)
« Reply #385 on: October 29, 2018, 09:33:04 am »
Played through original Japanese version on emulator several times through by now (btw, DONT play using only reals, e.g. Dragonars and proper Gundams, the last 2 missions are literally unbeatable, even fully upgraded). Plays fine. Tried the patched one, the .iso plays fine, however when pressed into .cso the game hangs as soon as you try to enter a battle with animations on. That's the game hanging, the emu is still responsive. The original Japanese plays fine as a .cso.