11 March 2016 - Forum Rules
Started by Grimlock, September 06, 2014, 01:08:05 PM
Quote from: Grimlock on December 16, 2016, 06:08:48 AMUPDATE: All level design changes are complete! We took it a step further than just squashing bugs and made improvements based on all of the feedback. Certain areas people were having difficulty with have been modified and improved to help with the gaming experience! The pause map for example has been improved to show additional information not displayed in the corner map (boss locations, main power up items, and a map of the final area not displayed in the corner map). Also (in addition to other changes) an area that was designed in a maze like fashion has been modified to make it much easier to traverse. Several other changes were made but in order to avoid spoilers I can't say much more.
Quote from: itemdrop on December 16, 2016, 11:21:01 AMout of curiosity how long have you been working on this project up to date. your first post is sept 2014 on this game but you had already done a bunch of work. Im just curious as to how much work hours time youve put into it when did you actually start the project. Did it start out as something more smaller have you gone way past your original goals and ideas. Regardless this is one hack i've been keeping my eyes on for awhile now. keep up the great work it looks great.
Quote from: Grimlock on December 16, 2016, 01:40:30 PMI started designing the graphics and levels in July 2014, that puts us at 2.5 years. I don't have a record for how many hours it took but if you combined all of my time, Snarfblams time, and Optomons I wouldn't be surprised if it exceeded 1000 hours (maybe 1000 each?). The project has constantly evolved beyond the original intent. There were several breakthroughs that pushed the limits of the project further such as slope detection and the MMC3 mapper upgrade (both happened after a considerable amount of level design had been done). I'm sure we could have cut our time in half if we knew all that we know now and knew what we were capable of doing from the beginning. Anyway it's a hobby project so there never really was a reason to adhere to a strict design document or schedule.
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Quote from: Ziko on December 01, 2016, 06:44:26 PMPokemon Prism's coming on Christmas Day and I'm kinda ecstatic!
Quote from: Gamerhenky on December 21, 2016, 06:08:02 AMUnfortunately, Pokemon Prism got C&D. I REPEAT! Rogue Dawn will be like this too? If you don't believe me, go figure.
Quote from: optomon on December 21, 2016, 02:48:30 PMThe less you speak of it, the less they can google it.
Quote from: Thirteen 1355 on December 21, 2016, 09:42:56 AMDoes anyone understand the last post? Anyway, this is a bad thing, whether Rogue Dawn will be affected or not. This is the first rom hack taken down in a long time. It shows Nintendo is still willing to go after these.
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