Thank you for adding me as a casual tester. Since there seems to be a large amount of casual testers, could you expand on what "detailed impression" feedback you would like.
Should we be thinking about, as an example:
Technical - asm
Screenplay - characters and plot
Gameplay - controls
Difficulty - balance/enemies/bosses/areas
After testing is finished and feedback is given. How much extra work/hours are you considering putting into the game. I understand it's impossible to say at this point, but obviously a complete revamp is out of the question.
At any rate, from what we've seen. I can't imagine how you could make this better. I guess we will have to wait and see, after playing the beta.
Thanks again for adding me and all of your effort into this project. It's truly amazing.