I'm picking up on a topic raised by another poster regarding how much better Snake's Revenge for the NES would be without the annoying side-scrolling sections. I've done some investigation with FCEUX and have figured out where the game stores the room data. I also found out that the game only references that section during screen transitions. So, what I was thinking was this: when the game changes to the side-scrolling sections, replacing the current room data with the exit room data will essentially make these sections one screen long, rather than the annoying slog they currently are.
Now to my question: Is there some way to create an if-then statement that will change the room data based on a) the current room data and b) the horizontal position of the character (the game tracks the h-position in one address)? I've done plenty of cheat creations, but never any in-depth hacking. I really want to improve this game, so any assistance you all can offer would be greatly appreciated.