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Author Topic: Mario's Nightmare Quest  (Read 81207 times)

CM30

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Re: Mario's Nightmare Quest
« Reply #300 on: November 14, 2018, 06:42:46 pm »
Well, just found a good tileset for the Shadow Temple level:



Now just missing the Wooded Kingdom level, lightning lake level, Gerudo Valley and some of the final world, and I should be able to focus on the levels and ideas a bit more than the aesthetics.
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DavidtheIdeaMan

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Re: Mario's Nightmare Quest
« Reply #301 on: November 14, 2018, 07:01:11 pm »
Something tells me that this romhack is going to be something special,keep up the great work! :thumbsup:

Plus I seen that satanic pentagram from that recently released Mario Game 2018 romhack!

CM30

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Re: Mario's Nightmare Quest
« Reply #302 on: November 17, 2018, 07:50:34 am »
Thanks

That said, it's not inspired by that hack, it's from a Super Mario Bros X graphics pack. There's a surprising amount of interesting tilesets you can get in that community, and this game uses a fair few of them.
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CM30

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Re: Mario's Nightmare Quest
« Reply #303 on: January 22, 2019, 07:02:26 pm »
A few minor updates:







Now obviously designing actual levels.
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SC

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Re: Mario's Nightmare Quest
« Reply #304 on: January 23, 2019, 01:31:53 pm »
I'm still eagerly waiting for this to be finished! You seem to be doing a very good job! :beer:
We'll see how level design ends up!

:cookie:

CM30

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Re: Mario's Nightmare Quest
« Reply #305 on: March 07, 2019, 07:00:48 pm »
Thanks SC

Here's another update, as posted on Discord:







Still considering the level design a bit more for this one though, I like the new aesthetics and animations, but I feel the obstacles need reworking.

Edit: Jesus Christ would you look at the date on the first post in the topic. It's nearly been 5 years, and this thing is still nowhere near done. Hopefully I get it finished in a shorter time frame than Mushroom Kingdom Fusion (at least 12 years) and Brutal Mario (at least 13 years).
« Last Edit: March 07, 2019, 07:07:32 pm by CM30 »
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