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Looking for address in SMB2

Started by Kūrubīnzu, March 21, 2014, 09:48:17 PM

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32x1000

Does anybody know how I would be able to edit SMB2 where when you're down to your last hit point you don't shrink?
"Not safe for kids over 167"

Jeville

#1
One way of going about it (not perfect due to interrupted animation) is to replace shrunk character sprites to regular sized ones. Hit box is the same in both states I believe. You still need to duck from projectiles (such as Birdo's eggs) even when shrunk, for example. Another one is still having to duck when you're one layer under a Shy Guy in sand.