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Author Topic: 32x1000's Hacks  (Read 4995 times)

32x1000

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32x1000's Hacks
« on: January 19, 2014, 04:39:14 pm »
This topic is just a way of me to showcase all of my hacks. Some people know a couple of them but some I have never shown to the public. Most people know of my Rockman Super Space hack (even though now it's called MegaMan quest to the all morai). So with said here is some info and screenshots of all my current projects (NOT IN ORDER OF RELEASE)

Megaman Quest to the all Morai: This hack has changed so much over time it's insane, but now I have decided to make it a hack of megaman 2. I now know how to place enemies without messing up the graphics. Unfortunately I still don't know how to change the music or anybody who does. All I know is it has something to do with NSF files ¯\(°_o)/¯.

Title Screen
 
Blast man's stage



Atlantis No Nazo 2: I know a lot of people who hate this game and think it's crap, but I think it has a "so bad it's good" charm. So I decided to make a hack of it. It is requiring some serious work in the controls department, in fact I think that's the main thing people complain about. I am currently searching through the rom trying to figure out how to fix the controls.

Just Random levels




Super Mario VS Super Boy: If you don't know who super boy is allow me to explain. Super boy was a Mario ripoff from the late 80s and early 90s. He stared in 4 games (Super Boy 1-4) 3 were for the MSX and one was for the master system. I thought it would be cool if these two characters clashed, in turn Super Mario VS Super Boy was born. The levels are loosely based on levels from the entire Super Boy line of games.

Title screen


Random Level Screenies




I know that some games that I have mentioned in the past before are not on this list, which is due to either the game being canned or being saved for a later time. Feel free to leave any comments about any of the games. :)
« Last Edit: January 19, 2014, 05:16:18 pm by 32x1000 »
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CyberFox

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Re: 32x1000's Hacks
« Reply #1 on: January 20, 2014, 02:41:08 pm »
- Super Boy: any of me designs implemented in it?

- Atlantis no Nazo 2: Why not call it something else like "The Mystery of Atlantis 2: The Plot Thickens"?

32x1000

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Re: 32x1000's Hacks
« Reply #2 on: January 20, 2014, 02:58:32 pm »
Quote
Super Boy: any of me designs implemented in it?
With super boy it's kind of a separate game and I don't know if your ideas would fit, BUT when I eventually release Mario and Sonic 2 I'll definitely use your ideas.

Quote
Atlantis no Nazo 2: Why not call it something else like "The Mystery of Atlantis 2: The Plot Thickens"
I think that the title is pretty good but the game takes place in the future SO the title would be better if it had something to do with the future.
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goldenband

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Re: 32x1000's Hacks
« Reply #3 on: January 20, 2014, 05:03:09 pm »
Super Mario VS Super Boy: If you don't know who super boy is allow me to explain.

Heh, I think my avatar answers that question. :D

Will you be modifying the music routines to duplicate all the wrong notes in Super Boy I's hideous rendition of the Mario theme? ;) More seriously, I'll be interested to see the modified level designs as handled by the original SMB engine. Fun project and a cool idea!

32x1000

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Re: 32x1000's Hacks
« Reply #4 on: January 20, 2014, 05:24:42 pm »
Quote
Will you be modifying the music routines to duplicate all the wrong notes in Super Boy I's hideous rendition of the Mario theme?
I'm glad you asked. I wont be using the music from super boy 1 and 2, but I'll be using the much better music from super boy 3 and 4.
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CyberFox

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Re: 32x1000's Hacks
« Reply #5 on: January 20, 2014, 05:26:01 pm »
How about -- The Mystery of Atlantis 2: The Adventurous Time Warp ?

32x1000

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Re: 32x1000's Hacks
« Reply #6 on: January 20, 2014, 05:59:55 pm »
That's more like it. Sure I'll use that title  :)
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CyberFox

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Re: 32x1000's Hacks
« Reply #7 on: January 21, 2014, 08:32:25 am »
That's more like it. Sure I'll use that title  :)
Now all need is someone to do the logo for it (seeing you're not the best logo designer)