11 March 2016 - Forum Rules
Started by FlamePurge, November 17, 2013, 11:31:11 PM
Quote from: chillyfeez on December 05, 2014, 11:13:55 AMI'll work on the fixes on my non-project II ROM if I can't get it to work. Theoretically, if it works on a regular FFIV, it should work the same on PII.
Quote from: Digitsie on December 05, 2014, 09:41:35 PMWait, do I apply the patch to a headered or an unheadered project II 2.0 rom?
Quote from: Grimoire LD on December 06, 2014, 12:27:32 PMAh, right I had nearly forgotten Vivify93... When PinkPuff put the editor together something odd happens whenever you make a change to text and this "marker" so to speak is saved in the final "glitch world" map which takes up one character of space for each message. This may not seem like much but Project II alone had roughly 2300 messages in that map alone. If you delete them you should free up some crucial space for yourself.
Quote from: TheZunar123 on December 06, 2014, 10:10:35 PMBy text resource, you mean like a text file included in the download, right? Or is it some kind of new function to the game itself?
Quote from: Rodimus Primal on December 06, 2014, 10:24:53 PMWhile I'm editing for the items, I noticed that the dummy items that you brought back have a space where the items icon is on them, but no item icon. Is there an overflow caused if the dead space used there to fit in a letter is used? Just want to be sure.
Quote from: Grimoire LD on December 06, 2014, 10:31:22 PMIt's there to make sure that the items are properly offset, so you have a weapon and then underneath it you have a battle item... probably easier to just illustrate it...#WeaponBombPart Or...#Weapon BombPartOn a sequential list I would think the second option looks best. It really comes down to preference.
Quote from: Rodimus Primal on December 06, 2014, 10:37:53 PMGotcha. Most items that's fine, but the lack of letters makes abbreviations harder. Changing Notus to Antarctic, perhaps there is a better way to abbreviate it.
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