Interesting that you brought up the Amiga, I get a PC vibe from some Genesis games, and I know some were ported from the Amiga.
A few I went through last night:
As PresidentLeever brought up in the first post on the 2nd page: Alisia Dragoon:
It's interesting, even though this was by Game Arts, you could almost see the wheels turning for Panzer Dragoon. The main character shoots lightning from her hands that hits everything near the first target that it hits. It also only gives you one chance for the entire game... You can switch between dragons, and whatever else some of them are, that assist you, with A, but I think I found the last one to be the best of the 4.
Good concept, but probably could have been executed better. In fact it probably was in, I forget if it's Circle of the Moon or Harmony of Dissonance, the one where you mix and match cards for different effects. The rings even seem to be random drops from enemies(though I only came across one in my playthrough, not that I got terribly far), and this is more an arcade style game. Would be interesting to see what the rings all are, and how they can match up with each other(only 2 per hand).
Well, is it even possible to screw up pinball? Of course if you like chip tunes and Motley Crue's music, I guess that would be an extra bonus for you, but as a pinball game it's also very involved. It becomes more of a stage based game, in which you have to find the exit for the pinball table, which takes quite a bit, and you have to do it all with one ball(the game gives you 4). The downside is how it plays with the usual emulation control conventions, since Left and C move the flippers.