11 March 2016 - Forum Rules
Started by creeperton, September 05, 2013, 11:19:22 PM
242300 2425B4 PTR N Pointers to character sprite assembly (first at 1C27B0) 2007.08.15242600 242783 PTR N "Pointers to character animations (?) (local, first at 243000)" 2004.06.21242800 242983 PTR N "Pointers to unconfirmed animation data (local, first at 24A800)" 2004.06.21
Quote from: Satoshi_Matrix on September 08, 2013, 05:18:21 PMI don't know if you'll be able to help, but I have what I think is probably a simplistic request. In the English, European version of Tales of Eternia for PSP, there's a super annoying always on battery gauge that isn't present in the Japanese version of the game. It's ALWAYS present, even during loading sequences and cutscenes. Could you see if you could find where it is, and disable it? I've got a thread on the topic: http://www.romhacking.net/forum/index.php/topic,17018.0.htmlthanks.
Quote from: creeperton on September 08, 2013, 07:23:20 PMWith an SNES game your better off corrupting the ROM instead of save states.
Quote from: creeperton on September 08, 2013, 08:12:42 PMIf the PSP is like the PS1, then he's better off looking for that image in a save state. Once he finds it, he can look for it in the actual ISO and then zero it out there.
Quote from: creeperton on September 05, 2013, 11:19:22 PM"data for Tactics Ogre: The Knight Of Lodis."
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