So I'm frustrated and at wits end. Using PPU viewer I made table files for a game I want to translate, but no matter what hex editor I load the rom and tables into all I get is garbage data. Just garbage data.
I'm not sure how to even describe the problem. I opened PPU viewer, opened note pad and typed out my table. Then I open up either translhexation or windhex and load the rom. Obviously because I haven't loaded a table it shows me nothing. I then load my table file(s) and instead of getting こにちわ or わたし I get fy8e!@# or ^&hj75. I'm fairly certain my table files are correct, as when I relative search and scan relative it gives me the same hexadecimal values.
I should note English games load tables just fine. It's only my Japanese tables that don't seem to work.
I've edited text in games before and never had this problem. Any ideas what I can do to get this problem resolved? This is my first time actually translating, and it's rather disheartening that it keeps happening.