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Author Topic: Weird font in a GBC game  (Read 2516 times)

vince94

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Weird font in a GBC game
« on: August 23, 2013, 12:01:35 pm »
I'm pretty used to using YY-CHR, but I ran into this while trying to rip the font from LoZ: Oracle of Ages.

It definitely doesn't look like this in-game. How can I properly access it?

KingMike

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Re: Weird font in a GBC game
« Reply #1 on: August 23, 2013, 04:42:11 pm »
Try changing your settings.
Seems to look fine at 1bpp 8x16 tile size.
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vince94

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Re: Weird font in a GBC game
« Reply #2 on: August 23, 2013, 07:18:36 pm »
The only 1bpp settings in my Format menu are 8x8 and 16x16.
Do I need to have a different version of YY-CHR to see that? I'm on the .NET one.

KingMike

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Re: Weird font in a GBC game
« Reply #3 on: August 24, 2013, 02:03:34 am »
I just use WindHex.
In the Tile Editor, I think it's Ctrl+Up/Down to change the tile height.

I think Tile Molestor has an option similar. Tile or Row Interleaved or something like that among the format options.
"My watch says 30 chickens" Google, 2018