11 March 2016 - Forum Rules
Started by Rodimus Primal, May 31, 2013, 09:20:23 AM
Quote from: Gi Nattak on February 19, 2019, 07:51:08 PMToday I noticed that Dr. Meat's uncensored final battle patch breaks the Magitek Factory cart escape battle background!It's hard to tell because it is zipping by so fast, but it definitely does...bad: https://imgur.com/a/iBihfFqgood: https://imgur.com/a/WO7v2WGI noticed this due to using a spell in my own hack that lights up the background much more and saw a bunch of stuff I'm not used to seeing: https://imgur.com/a/ZZun9mcand then narrowed it down to some patch that altered the battle background data, of course, and spent all day trying to look for let alone remember what it could be, finally discovering it is indeed the uncensored final battle patch. Not sure if Dr. Meat is around anymore to possibly fix this, I doubt I could, though I do have some battle background editing experience... Seems he might have had a byte(s) overfill into the next map's data when re-compressing it. I'm not sure how he went about this, though. It's impossible for me to let this slide so I will be reverting it for mine, just thought I let ya know here as well!
Quote from: Rodimus Primal on February 19, 2019, 01:46:57 PMI know its been a while since I last did an update for Woolsey Uncensored, but since Mato recently did his translation analysis for FFVI, I've been thinking about going through the script with his notes to make a few tweaks like I did with Namingway Edition. Before I do so, I wanted to get some input on things people may have noticed so I can compile and fix those issues first.
Quote from: Imzogelmo on May 19, 2019, 01:04:25 AMWhile I've (almost literally) been under a rock for about 2 years, it is nice to see the community thriving, and this looks like a really great project that I hope to check out.I would like to see assassin's alphabetical rage as an add on (of course the sorting order would have to be modified for the "new" names) and adding in the button configuration menu would not be too difficult either (need to un-hardcode Blitz, airship control, and dash button, all easy enough).This makes me want to use it as a base for a side project I had a long time ago. Yeah, it would be great fun to tinker with FF6 again.
Quote from: BlazeHeatnix on June 08, 2019, 04:56:39 PMI noticed that some of Leet Sketcher's bug fixes aren't implemented. Is that because they cause issues?
Quote from: Rodimus Primal on June 08, 2019, 07:50:37 PMI believe that anything I did leave out was either because it was an exploit "fix" or it was a compatibility issue.
Quote from: BlazeHeatnix on June 09, 2019, 01:37:01 AMEven this?EDIT: Just noticed you bring up any patches you neglected in the readme.I've been reading that analysis myself, and it pains me to say it, but Woolsey's script aside from his memorable lines is...problematic, to say the least. I would like to see a separate "Woolsey/Slattery Compromise Patch" not unlike what Black Telomeres did for the GBA version.http://www.romhacking.net/hacks/718/
Quote from: Rodimus Primal on June 09, 2019, 08:22:05 AMI'm pretty sure I added that back in when he fixed a major bug that it caused in earlier versions. Perhaps I forgot to add it back to the Read Me. As for the original Woolsey script, yes it has its issues. But there are many things people loved about it. It's why I made this project in the first place. This very much was a compromise not only using the GBA script, but the notes of Lina Darkstar as well. When I say I want to go through the script again is because there may be things that still need ironing out.
Quote from: BlazeHeatnix on June 09, 2019, 04:13:16 PMIf you want, I can go through and mark the ones that need ironing out, along with suggestions.
Quote from: Rodimus Primal on June 09, 2019, 10:43:45 PMYou're more than welcome to go through the current version and make suggestions.
Quote from: Heaven Piercing Man on June 10, 2019, 03:51:00 AMAre you putting the slow letter-by-letter exclamation by Locke right after naming him in the Japanese version, "R-o-b-b-i-n-g!?" Seemed a cute little detail when I first played it in Japanese
Quote from: BlazeHeatnix on June 10, 2019, 01:47:07 AMAlright, I've begun. The opening scene of Narshe is completed. I'll be adding more as I go along, so check back.
QuoteTerra: You're his...brother? At first glance I thought he was some bodybuilding bear who had strayed from his gym...
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