Final Fantasy VI SNES Woolsey Uncensored Edition (Updated - Version 3.06)

Started by Rodimus Primal, May 31, 2013, 09:20:23 AM

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FlamePurge

Chronosplit, do you know how Zephyr129's (aka mblock129) patches would factor into the patches allocation? https://web.archive.org/web/20131007113928/http://zephyr129.brinkster.net/ (You can download off of here no problem.)
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Chronosplit

Quote from: vivify93 on January 06, 2017, 10:15:04 PM
Chronosplit, do you know how Zephyr129's (aka mblock129) patches would factor into the patches allocation? https://web.archive.org/web/20131007113928/http://zephyr129.brinkster.net/ (You can download off of here no problem.)
Oh hey, there's something I missed!  Here's what I have:
-Nothing's being overwritten, these should all work and they all seem to do so.  FF6 Improvement Project had a conflict with the Zozo jumping patch, but that was because there was data in the free space for exactly that hack.
-Shadow is not a girl isn't needed, already been fixed.
-Edgar Revealed is not a good idea to use.

FlamePurge

They appear to be for an unheadered ROM, but I didn't really have a way of testing.

Edit - Would ZED's Invert Damage if Undead fix work as well? http://masterzed.cavesofnarshe.com/ff3.html
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Chronosplit

Quote from: vivify93 on January 06, 2017, 11:09:53 PM
They appear to be for an unheadered ROM, but I didn't really have a way of testing.
These are for headered I'm pretty sure.  Used IPS Peek and it points to a bit of free space on a headered ROM.  Also tests OK.  I'll be putting in the neglected info for later on (as well as Stuck in a Pose). :P

Almost always for FFVI patches, if there's no non-headered version it's for a headered ROM, it stretches all the way to now.  I don't know the reason.

EDIT: Yes, I'm pretty sure it does work.

FlamePurge

Alright, to my knowledge that just about covers everything, then. Thank you. :)

Edit - There's another you missed in the Pastebin, Chronosplit: Frozen Terra Fix and Auction Chocobo Fix by Madsiur.

And would the SwdTech speedup patch work with this too? http://slickproductions.org/ff6patch.php?id=Tweak%20-%20Sword%20Tech%20Gauge
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Chronosplit

Quote from: vivify93 on January 07, 2017, 12:45:14 AM
Alright, to my knowledge that just about covers everything, then. Thank you. :)

Edit - There's another you missed in the Pastebin, Chronosplit: Frozen Terra Fix and Auction Chocobo Fix by Madsiur.

And would the SwdTech speedup patch work with this too? http://slickproductions.org/ff6patch.php?id=Tweak%20-%20Sword%20Tech%20Gauge
I'm thinking both are in there, Rodimus has said so anyway. :P

Speedup patch should work, it's compatible with near everything.  I never listed it though, since it's not strictly a bugfix.  I probably should since others are in there.

FlamePurge

Whoops, forgot to look at the readme. My bad! Thanks for your input on the speedup patch. :)
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Chronosplit

Quote from: vivify93 on January 07, 2017, 09:26:29 PM
Whoops, forgot to look at the readme. My bad! Thanks for your input on the speedup patch. :)
No problem. :D

January 08, 2017, 02:34:34 PM - (Auto Merged - Double Posts are not allowed before 7 days.)

http://pastebin.com/zpf5xNyL

Update, some somewhat older patches I had missed:
-mblock129's patches
-Stuck in a Pose
-Swdtech Gauge Speedup (end mention)

Zeikar

Quote from: Chronosplit on January 07, 2017, 11:36:39 PM
No problem. :D

January 08, 2017, 02:34:34 PM - (Auto Merged - Double Posts are not allowed before 7 days.)

http://pastebin.com/zpf5xNyL

Update, some somewhat older patches I had missed:
-mblock129's patches
-Stuck in a Pose
-Swdtech Gauge Speedup (end mention)
so this is still evolving?

Digitsie

Apparently. Trying to break them up into compilation patches so that you can install one set group of patches then just update one compilation but if he keeps finding more...

Zeikar

Quote from: Digitsie on January 08, 2017, 02:59:47 PM
Apparently. Trying to break them up into compilation patches so that you can install one set group of patches then just update one compilation but if he keeps finding more...
one big mega patch needed?

FlamePurge

Unless anyone else thinks of more resources, that should be it. Chronosplit has everything I could think of.
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Chronosplit

Yeah, this one should really be it, unless someone new comes in.  This one just rounded up some patches I didn't have up before. :P

Note to Rodimus: Update the pastebin next version.

Quote from: Zeikar on January 08, 2017, 03:06:35 PM
one big mega patch needed?
I'm not planning on doing that myself, no.

Rodimus Primal

Something to take note of when I was looking over your patch. Reflect barrier shown on bodygaurds fix is in my regular Read Me. I am going to go through the list and make a decision on what to choose about including in another update for the bug fixes patch. I will also be keeping the Vanilla patch (without bugfixes) the same unless there is anything broken or if there is anything in the script that needs attention.

FlamePurge

Something requires attention, alright.



This can randomly happen upon starting a new, unaltered TWUE with the Bug Fixes + Opera patch. I thought it was the result of me putting some personal flavor in the text, but, uh, no. This's on you, Rodimus, apparently. :o I've made this happen most often by continuing a previous save file, resetting, then starting a New Game. But it doesn't always happen.

All save files have over 100 hours, if it helps.
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Rodimus Primal

Quote from: vivify93 on January 08, 2017, 09:48:39 PM
Something requires attention, alright.



This can randomly happen upon starting a new, unaltered TWUE with the Bug Fixes + Opera patch. I thought it was the result of me putting some personal flavor in the text, but, uh, no. This's on you, Rodimus, apparently. :o I've made this happen most often by continuing a previous save file, resetting, then starting a New Game. But it doesn't always happen.

All save files have over 100 hours, if it helps.

That's really strange. Three Terra's? I just tried it and reset about 15 times and saw nothing on the intro. What emulator is this on? I'm testing on SNES9x. I also tested on bsnes v073 and Higan. And the save file I tested also has one over 100 hours.

FlamePurge

I used Snes9x as well. No idea what's going on. Sorry for the false alarm?

Edit - It just occurred to me that I also had three fully-filled save slots, if it makes any difference. I can send the save I used.
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Chronosplit

Never saw this before but I call it Your Waifu Edition.  I don't think that's a bug with the original game, I haven't heard about it anyway.  At the same time though it's pretty bizarre, I've gone through the intro a lot of times in SNES9x and that never happened before. o.O

EDIT: Actually, come to think of it... IMO the nature of this sounds like a bug concerning Frozen Terra, but I'm not sure of it.  If it is, it's pretty obscure.

Quote from: Rodimus Primal on January 08, 2017, 09:10:35 PM
Something to take note of when I was looking over your patch. Reflect barrier shown on bodygaurds fix is in my regular Read Me.
Ah, I must've missed it.  Noted for if I ever need to add anything new.

Madsiur

Quote from: Chronosplit on January 09, 2017, 09:31:47 AM
EDIT: Actually, come to think of it... IMO the nature of this sounds like a bug concerning Frozen Terra, but I'm not sure of it.  If it is, it's pretty obscure.

Sorry I just saw this. It is indeed a bug with my patch. You can trigger it by entering the load confirmation menu with any save slot, press B to come back and select "New Game".

The problem is that the bugfix (object data reset) is done on sustain load menu and not after confirmation is done with button A. I think the data set is done even before entering save select screen. I'll need to hook my erasing loop elsewhere.

I'll come with an anti-patch for the buggy version and new bug free patch this weekend.

FlamePurge

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