My thinking was to bring the original script and game and uncensor it. If it didn't have to go through the censorship it did at the time, then this would be the version of Final Fantasy VI that we got. That's why I changed the title screen back and uncensored the sprites (currently with the exception of the final battle against Kefka). The script keeps the Woolseyisms we all remember so fondly, but uncuts the things like what the statues are (Warring Triad/ Gods) and clears up confusion in some dialogue (such Madeline and Maduin in the Esper World). I used Darkstar's, FFVI Advance, and RPGeOne's scripts to look over all the dialogue to get a better grasp as to what the script better translates to, while keeping Woolsey's short and to the point wording. Since my goal wasn't completely rewrite the script, I didn't change the font but I did change the item and monster names, and expanded the descriptions when I could. I also was able to use angelo's hack to add class names to the characters as well as expand the spell names. I reworked the names he used in favor of the Final Fantasy VI Advance naming.
At this point, the only thing I've run into a brick wall with is changing the battle background for the final battle against Kefka so that its uncut. The script probably could use a couple tweaks here and there, but I need the feedback of users to know where they are.