11 March 2016 - Forum Rules
Started by Buddermilk, May 08, 2013, 09:49:11 AM
QuoteAll these sprites are positioned in the bottom 6 pixelsof the tile, with the bottom 2 rows of pixels going on top of the tile to the right.
Quote from: Mattrizzle on May 08, 2013, 10:37:10 AMIf you encounter an issue such as this, you should always try pressing the plus and minus keys to navigate forward or backward a single byte in the ROM. Eventually, you should find an offset where the graphics look as they should. If not, some form of compression is likely involved.Fortunately, that isn't the case here. The correct offset for the start of these tiles in Yoshi (U) [!].gb is 3853.
Quote from: Buddermilk on May 08, 2013, 09:49:11 AMOpening the rom in TileLP, at offset 3800, is a set of sprites for a game over cutscene for game mode A, that changes for every 10 eggs you clear.
Quote from: Buddermilk on May 10, 2013, 01:39:34 PMIt doesn't play every 10 eggs, but when you die. What hatches out of the eggs changes depending on how many eggs u cleared.
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