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Author Topic: Chrono Trigger Graphic  (Read 3696 times)

dwiki prayoga

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Chrono Trigger Graphic
« on: January 23, 2013, 10:33:25 am »
Does anyone know how to edit battle mode and elements graphic in Chrono Trigger?
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justin3009

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Re: Chrono Trigger Graphic
« Reply #1 on: January 23, 2013, 04:23:28 pm »
They're in rom decompressed and easily editable as far as I remember.  Use Tile Molester and scroll to near the bottom of the ROM.  (I don't know which address.  It's in the offsets guide).

If it's not there completely, use + and - to move the bytes up once and it'll start forming into place.
'We have to find some way to incorporate the general civilians in the plot.'

'We'll kill off children in the Juuban district with an infection where they cough up blood and are found hanging themselves from cherry blossom trees.'

dwiki prayoga

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Re: Chrono Trigger Graphic
« Reply #2 on: January 23, 2013, 10:57:33 pm »
No, I can't find it, there were just a giberrish. :(
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Mauron

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Re: Chrono Trigger Graphic
« Reply #3 on: January 24, 2013, 03:19:30 am »
If your asking about tech graphics, they're available decompressed from 0x0F0000-0x0F7FFF. I believe they are 2bpp.

Looking at the decompressed data will look like nothing much, however.
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dwiki prayoga

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Re: Chrono Trigger Graphic
« Reply #4 on: January 24, 2013, 09:05:18 am »
No, I was not looking for tech graphic, I'm looking for the element graphic.
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justin3009

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Re: Chrono Trigger Graphic
« Reply #5 on: January 24, 2013, 10:50:08 pm »
If you use Tile Molester.

Press Ctrl + G and type in 3FD5E4.  There's the Element Graphics.
'We have to find some way to incorporate the general civilians in the plot.'

'We'll kill off children in the Juuban district with an infection where they cough up blood and are found hanging themselves from cherry blossom trees.'

dwiki prayoga

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Re: Chrono Trigger Graphic
« Reply #6 on: January 24, 2013, 11:05:04 pm »
I'm getting confused...
The graphic in there is out of order.
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justin3009

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Re: Chrono Trigger Graphic
« Reply #7 on: January 24, 2013, 11:47:41 pm »
Set your canvas size to 6 columns and 16 rows.
'We have to find some way to incorporate the general civilians in the plot.'

'We'll kill off children in the Juuban district with an infection where they cough up blood and are found hanging themselves from cherry blossom trees.'

Bisqwit

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Re: Chrono Trigger Graphic
« Reply #8 on: April 08, 2013, 10:04:17 pm »
The battle mode graphics in Chrono Trigger are:
- 0x3FF488  2bit graphics in 6x2 formation for "Active Time Battle ver. 2"
- 0x3FF008  4bit graphics in 12x3 formation for "Battle Mode"
The elements graphics are at:
0x3FD5E4, 0x3FD764, 0x3FD8E4, 0x3FDA64
Each in 6x2 formation. None of these are compressed.

All this information is available in the source code of Chronotools: http://bisqwit.iki.fi/source/chronotools.html