11 March 2016 - Forum Rules
Started by Shugo, April 03, 2013, 06:43:51 AM
Quote from: Vanya on December 30, 2013, 06:46:53 PMI think a whole series of Luigi hacks would be great. I don't think they've done anything for Mario 1/2j/2u.SMB2u would probably be a lot of fun to make. Roster could be Luigi, Blue Toad, Yellow Toad, and Nabit. Bonus version could swap the two Toads for Original Toad and Toadette. With some ASM work Nabit could even have his attributes from New Super Luigi U.
QuoteFor the Super Luigi Bros. 3 hack I'd do an addendum patch that changes the title to Super Luigi 3 and insert new question block graphics.
QuoteOh!! And you know what would be great? Super Luigi Land! It always bugged me that it was Mario that saves Daisy in that game.
Quote from: Shugo on December 30, 2013, 11:34:56 PMWoooah there, changing actual gameplay mechanics is way out of my skillset, haha. I'm only currently capable of doing moderate graphics editing. It's a neat idea, but someone else would have to take that on. Not sure if those would be the greatest character choices, though; two toads would be redundant since it's a single-player game (unless you give them different stats) and Nabbit is basically just an invincible Luigi. (If you didn't know, in New Super Luigi U he is invincible and his jump/speed stats are a copy of Luigi's.) I'd say probably the only character change that makes sense is Peach into Daisy. Maybe also remove Mario and replace him with a differently-colored Toad or something with Mario's stats, lol.
Quote from: Shugo on December 30, 2013, 11:34:56 PMDammit, you're spoiling more of my ideas! Yes, I was actually gonna do this; I've been tinkering with Game Boy graphics editing a bit. It'd be an extremely simple hack (there's literally nothing to change except the title screen and Mario's name) but as part of a series it'd be fun. Was considering using the colorized hack as the base so I could at least make him green. And then I'd have an excuse to call it Super Luigi Land DX.
Quote from: CyberFox on December 31, 2013, 08:10:16 AMかえってきたルイージブラザーズ wasn't rereleased because it was merely a commercial for Super Mario Bros. Furikake
Quote from: Vanya on January 01, 2014, 01:33:36 AMI'm up to the challenge. I know basic ASM and I've done a few things here and there.
Quote from: M_tee on January 01, 2014, 04:53:35 AMIf you're in for suggestions, I would say check the list of games featuring Mario for the NES:Sorry but you are not allowed to view spoiler contents.I'd start by developing a small Luigi sprite first (since it could be used for the largest number of games) and working my way from simplest to more complex. Clippit's Luigi Bros looks good, but I don't know if he edited the sprite at all or just did palette swaps. If you're so inclined, putting a tie on Donkey Kong and possibly even replacing DK jr with Diddy Kong could help to modernize it as well.Just thoughts.
Quote from: Shugo on January 01, 2014, 02:57:25 AMAlso sorry to break it to you again Vanya, but the Year of Luigi logo shows up all over the game and even flashes before the title screen, haha.
Quote from: Shugo on January 01, 2014, 02:57:25 AMAwesome. Good luck to you! Keep me updated on how it goes; I'm legit excited to play even my own Luigi hacks, so I'm definitely excited for yours
Quote from: Zoinkity on January 01, 2014, 09:05:30 AMBoth Super Mario 2s have unique, playable Luigis. You'd only really have to do title screen hacks for either game.
Quote from: GHANMI on January 01, 2014, 03:16:57 PMSuper Mario 2 USA with Yume Kojo sprites I'd love to see what the SNES version would look like with those
Quote from: M-Tee on January 05, 2014, 07:07:06 AMI think for the additional titles, maybe something more like "Luigi in DONKEY KONG" instead of "DONKEY KONG featuring Luigi".If you do opt for the latter, perhaps an ft. for featuring could help.I would also suggest doing Donkey Kong Jr. next, if only for the fact that changes would be very minimal for a final project.
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