Much as Oscar Wilde said that books are never finished, only abandoned, Princess Crown's main script (everything that appears in dialogue boxes) is not finished so much as it's OK to be abandoned. I've given it multiple thorough in-game editing passes. Perhaps I'll give it one more. No matter when we release it, I'm sure I'll find things in the translation afterward that I wish I could change.
There are three real issues that remain:
- Graphical-text is largely undealt with. This includes signs that appear above doorways when you walk in front of them, text on the map (which is already in English but has mistakes), and a couple of bits at the loading screen.
- One section of the menu still doesn't quite work, and on-screen space limitations are severe. I'm not sure what we're going to do.
- There are a handful of bugs in specific areas that the translation introduces. I've got them recorded so that it will be easy for CyberWarriorX to reproduce them. How easy they'll be to fix, I can't say.
I'm actually in a good position to resume work on things, to the extent that I can. That doesn't necessarily mean that it will be convenient for CyberWarriorX to do the same, though. He's a busy fellow. We'll just have to see.
Thanks to everyone for your support. It is certainly encouraging to see how interested people are in this game and this project.