11 March 2016 - Forum Rules
Started by InfamousKnight, December 25, 2012, 10:03:17 PM
Quote from: DankPanties on December 28, 2012, 10:22:33 AMIf a JRPG is a mountain
Quote from: KaioShin on December 28, 2012, 11:13:28 AM
Quote from: KingMike on December 28, 2012, 11:10:46 AMOpen none of them! That'll show Square-Enix! (okay, I haven't actually played the game, so I don't know how realistic that is.)
Quote from: InfamousKnight on December 28, 2012, 11:46:56 AMI don't think its hard to make good game design
Quote from: Garoth Moulinoski on December 28, 2012, 12:25:39 PMI disagree. It's hard to make good game design when your vision works well in your head but not in practice. And then, you start trying to work things out so that the design gets as close as to what was in your head as you can without sacrificing too much of your vision. It's possible that something similar happened here [with FFXII].
Quote from: InfamousKnight on December 28, 2012, 11:46:56 AMI think the person who found that was looking at the source code of the game. That's literally the ONLY way of figuring that out.
Quote from: InfamousKnight on December 28, 2012, 12:52:38 PMYou mean like converting imagination to code?
Quote from: Nec5 on December 27, 2012, 06:52:39 PMWhy do you care how other people enjoy a game? What you call cheapening others might call avoiding tedious hardships or knowing things in advance to fully enjoy the game (i.e. hidden treasure or characters you might never find on your own).
Quote from: BRPXQZME on December 27, 2012, 07:54:36 PMBut the text-only thing sometimes makes it really hard to do exactly that; when you have images or even a magazine-style design to the whole thing (mooks, they call 'em in Japan) you can leaf through and let that one part you wanted catch your eye. With text, I sometimes have to try several search terms to find what I'm looking for (never mind that line splits, typos, and the occasional inaccuracy can and does mess even that up), and if the text is too vague to make heads or tails of, oh well.
Quote from: KaioShin on December 28, 2012, 11:13:28 AMWith extremely few exceptions JRPGs are more akin to this:Hey it's still 2012!
Quote from: InfamousKnight on December 29, 2012, 03:31:53 PMLike those times when theres a freakin maze? Having a maze in an RPG with random battles is REALLY annoying.
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