11 March 2016 - Forum Rules
Started by Bisqwit, December 19, 2012, 01:38:36 PM
QuoteAbout 1), and 2) it's sad that it's hard to be implemented but in my mind that's how it was supposed to be. The time to be stopped when you are in castles because of the curse and to pass when you are in houses and churches
QuoteTo enter Dracula's castle, you actually need all the body parts including the ring, and the cross, and also the blue crystal. So the ring also has an utilization there according to the logic of your previous post. And naturally you need the holy water to break bricks in the floor.
QuoteMake absolutely no sense. The other way around would make sense, since you can enter dungeon anytime, including in night (it makes no difference), so no problem if there is a day->night or night->day transition in a dungeon, you just miss the notice of the transition.In a house or church however, you'd need to be ejected when night happen since you cannot enter them during night. This de facto forbid time to advance in a house or church.
Quote from: helaku on April 26, 2015, 12:13:13 PMOn final question: if I put 3 garlic on the floor (max you can put on the ground) I can't use any other item. It's normal this behavior?
Closed door: Open door:DE DF E0 E1 DE DF E0 E1AD 77 AF 9D AD 00 00 9D94 78 7C 97 94 00 00 9794 79 7D 97 94 00 00 9794 78 7C 97 94 00 00 9794 7B EF 97 94 F0 F0 97AA 8E 8F AB AA 8E 8F AB
DE DF E0 E1AD 01 07 9D94 02 05 9794 03 06 9794 02 05 9794 04 08 97AA 8E 8F AB
lda ($16),y ; original instruction, kept as is beq skip ; cost so far: 3 cycles if $00, 2 cycles otherwise cmp #9 ; cost so far: 4 cycles bcs skip ; cost so far: 7 cycles if >=$09, 6 otherwise tay ; cost so far: 8 cycles lda IsNightTime ; cost so far: 11 cycles beq skip ; cost so far: 14 cycles if day, 13 otherwise lda Table_NightDoor-1,y ; cost so far: 17 cyclesskip: ; cost so far: 3 cycles if $00, 7 cycles if not door, 14 cycles if day, 17 cycles if night ;continue as before<somewhere else>Table_NightDoor: $77,$78,$79,$7B,$7C,$7D,$AF,$EF
Quote from: Turambar on April 27, 2015, 12:41:11 AMHere is something that I always thought was strange...Look at the doors in town. They have a bar across them on the outside of the door!Meaning that somebody could actually bar/lock you inside your house from the outside.Doors should only be barred/locked from the inside, not the outside.
QuoteLooking at the list of tiles in the PPU viewer, it seems like there are 7 black tiles.
Quote from: Bisqwit on April 27, 2015, 03:33:15 AM$60, $56 and $6C must be blank because they are a parts of 8x16 sprites (heart, water bottle and garlic respectively). Each of these doubles as both background graphics on status screen and graphics for a moving object.
Quote from: Bisqwit on April 27, 2015, 03:33:15 AMI like the door to have detail though...
Quote from: Bisqwit on April 27, 2015, 03:33:15 AMNot sure what you are suggesting here. In the CHR-ROM version (i.e. the normal game) it is not possible to replace the CHR-ROM graphics while the game is running, except to swap a whole page for a completely another one.
Quote from: Turambar on April 27, 2015, 05:08:16 AMWould it be possible to make those sprites be 8x8? Or change any of them so as to only need to use one blank tile?
QuoteThe closed door is going to look the same as it normally does except missing the bar, and the open door is going to be black tiles.
QuoteYou don't understand what I want to explain Bregalad, maybe because English it's not my mother language. But like in the horror movies or some games the time in vampire castles pass by differently like when you are outside because of the magic, power, barriers etc that exist in that castle.
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