11 March 2016 - Forum Rules
Started by Bisqwit, December 19, 2012, 01:38:36 PM
Quote from: keropi on January 23, 2013, 05:54:06 AMI did try that in the previous cart that turned out to be problematic, the problem is that with sockets you can't put the pcb in a shell and the height is too much so it goes in an angle when inserted in the famicom slot...
Quote from: Bisqwit on January 23, 2013, 06:59:49 AMOk.If you wish to burn the image soon and don't want to replace it quickly, I suggest you go with version 2.1.1 than 2.2.0.Version 2.2.0 is more likely to have regression errors than 2.1.1 did, due to some fundamental changes required to add the VRAM support.
Quote from: kwik on January 23, 2013, 03:49:33 PMI've tested version NTSC 2.2.0 on MMC1, it jams Nestopia when you navigate on the map, after pressing Select.
Quote from: Triupulent on January 09, 2013, 12:56:09 PMI've read online that a direct translation of "Dracula II: Noroi no Fuiin" is "Dracula 2: The Accursed Seal". That kind of sounds cooler than "Simon's Quest". Could that be used as the name of the hack, and the game? The title screen could be changed to reflect this.
Quote from: KillerBob on January 26, 2013, 02:58:34 AMIronically, Castlevania II: Dracula's Curse would IMO been a perfect title whereas something like The Legend of Castlevania or Castlevania Legend would've been more fitting names for Castlevania III, I actually think Castlevania is a brilliant localization name for the series, especially fitting for the first game. But it's a little odd and interesting they went with the international name of the series for the in-game map in the Japanese original of Dracula's Curse (Akumajou Densetsu).
; First: sixteen 4-bit bytes raw password (for compatibility with matrixz's SRAM hack).; Followed by checksum (16-bit); If 0, record ends here. (For compatibility, again.); Followed by records:; header (16-bit), and data (1-n bytes); header is: nnnnnaaa aaaaaaaa; n = number of bytes-1 (0-31, coding for 1-32 bytes); a = RAM address ($000-$7FF. Further restrictions to acceptable addresses apply; for example you can't write into stack.); header word $0000 = end of records. (There's no way to write 1 byte at $00.); For up to 192 bytes. (Current size, as of version 2.2.9: 105 bytes). Aligned into 256 bytes.; Blank slot = begins with 16 bytes of $00 or 16 bytes of $FF.
Quote from: kwik on February 08, 2013, 02:11:42 PMI noticed that saving in Belasco Marsh makes a damaged save. Is it normal ?
Quoteif I open the map <...> the game freezes after one minute
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