From what I have played so far of this translation, it shows a good amount of promise.
Decided to this a whirl, and I came across a few things which might be worth your attention.
While I was browsing the Pokédex, some letters would end up sticking, and would change whenever you continued browsing up or down.
Whenever a Pokémon is about to learn a new move but cannot without deleting an older move, the top left of the screen where the opposing Pokémon's name is, ends up copying a part of the move message, as displayed here.
Some trainer battles will also show a bit of a glitch with the displays of levels, HP and moves, which is fixed just by going into the Pokémon screen or the item screen. Said trainers I have battled so far causing this would be the bug catchers in Viridian Forest and a couple of bug catchers and a female trainer with a Jigglypuff on the way to Mt. Moon. Team Rocket's Jessie and James battle also shows this.
One oddity with depositing Pokémon would be the word "Send", but has "ch" at the end of it. Regardless, Pokémon can still be sent to the PC without issue.
Oh yes, encountered this when facing an Onix while at Mt. Moon. The animation here is borked as it shows a big block with the opening wild Pokémon squence showing in grey letters.
There's a chance of getting a random item or TM after a battle, be it against a wild Pokémon or Trainer. A " sticks out when an item is obtained after trainer battles.
Whenever a Pokémon gets confused, this message shows up a bit broken as it also adds "is frozen" as well. Also shows some Chinese text here, as well.
I fixed some of the problems, but not all just yet. Here's what I got so far:
(Done)1. Enemy pokemon name is glitched when your pokemon wants to learn a new move but cannot without deleting an older move.
Solution: moved enemy pokemon name down in the PPU.
(Done)2. When browsing the Poke'dex, some letters remain on the screen and would change when you browse up or down.
Solution: Made the black box that coverrs pokemon names larger.
(Done) 3. Trainer battles show glitched numbers.
Solution: Moved the "(Trainer Name) Sent out (Pokemon Name)" text up and foward in the PPU.
(Done)4. The letters ch appear on the screen to send a pokemon into the box on the PC.
Solution: Added 2 spaces at the end of the word "Send" to cover the ch.
5. When encountering Onix at Mt. Moon, the animation shows blocks of text over Onix's sprite.
Possible cause: Sprite for onix may be larger than other Pokemon sprites causing the glitch.
6. When recieving an item or TM after battle, a (") sticks on the right side of the dialogue box.
7. When a pokemon gets confused, a message box shows up a bit broken as it also adds "is frozen" as well. Also shows some Chinese text as well.
Solution: forgot to put "0D" at the end of "Is Confused".
The Chinese text may be text informing the player that his/her pokemon recieved damaged due to that affliction.
That's another part that I need to translate when I have some time.
And I posted a new patch on the front page fixing some of the problems. When I have some more time, I'll fix the other glitches and post a patch that fixes the rest.
Why is the text so wavy? You should fix that if you can.
No problem, I'm going to change the text to Pokemon Yellow's original font when I'm done.
Also, adding missingnow as a hidden pokemon would be epic. You should consider adding him if possible even if it ain't true to the chinese original.
That can be done, but I would have to get rid of a Pokemon to add MissingNo.
Would anyone miss Rayquaza?