11 March 2016 - Forum Rules
Started by Lugia2009, December 09, 2012, 09:00:08 PM
QuoteHey Lugia, have you implemented getting Kyogre, Groudon, Rayquaza in the game? (and Raichu without having to evolve Pikachu)And another cool idea (up to you) but I was thinking for some of the gym leaders, they should have the Pokemon they used in the anime (much like how you edited Brock's team and gave him Vulpix and Zubat). Examples of leaders having Pokemon on their teams like in the anime could include Blaine's Magmar, Koga's Golbat etc.
QuoteWhat patch should I use if I don't want the extra stuff?
Quote from: Lugia2009 on September 26, 2015, 02:03:19 PMYou just want a translation of the game, right? No changes to the graphics or music? That should be a simple copy and paste, I could do that.
QuoteThe translation is perfect. The ONLY place I found without a translation was the battle against the rival, just when you enter the path to victory road after getting the last badge.The game is a great experience. I finished the elite four twice and faced all the post content I could find. But the last challenge, Eugene, ask to capture all the pokemon in Kanto... and that is impossible.- I haven't found Bulbasaur in its usual spot in the original Yellow. I did, however, found Ivysaur in a post game cave. Odd, but I will forever miss an Pokedex entry if there is no other way.- There is only one Eevee, and no casino coin shop.- I found only a few legendaries: Articuno and Zapdos were splicit on their maps, but Moltress appeared randomly in a certain dungeon. So did Raikou. Mewtwo was on the place I pretty much expected him to be, but no sign of Mew, Entei or Suicune.- Also, only Eugene had the last tree legendaries. Never found then elsewhere.- The game seems to have all common and uncommon pokemons spread around the map. I will try my hand at hunting then all, but...Because of that, I would love to know how to manipulate the adresses in the cheat/ROM viewer to get the pokemons I need (pretty much two more Eevees, to be honest). I presume it is far easier, since the game have no traces of EV or UV, no stat raising items. It might be defined on three numbers (level, exp and pokemon id), but I lack the knowledge to figure those out. Anyway, those are the things I can bring on the top of my head. Don't know if any of this can be solved via hacking, but are the very few things that keeps this rom to be a perfect experience. Good job and thank you for your work!
Quote from: Lugia2009 on September 27, 2015, 08:35:36 PM@m0shmanYeah, I'm still hoping to do a translation for Resident Evil. I took a look and was fooling around a little with the dialogue. It looks like it'll be a bit more difficult than Pokemon Yellow and FFVII. But I'm hoping to get it done.
Quote from: m0shman on October 04, 2015, 12:16:24 AMHey lugia are you into Phantasy Star at all? A translation of that port is loooooong overdue lol
Quote from: gadesx on October 07, 2015, 10:34:44 AMI'm making "Resident evil demake" based in that Biohazard of nes but with action battle system, not the REgaiden system. (for PC)BTW if you need graphics I made a lot
Quote from: Chpexo on October 07, 2015, 08:34:37 PMIt should be noted that there is a Resident Evil game for the Game Boy Color (two if you count the unreleased prototype that uses the PSX pre-renders). The released one has some pretty good looking graphics which the bootleg steals and butchers.
Quote from: Terrivel on October 10, 2015, 12:48:59 AMLugia, I really have to commend your work. I am looking at the code of this, and it is a NIGHTMARE!I tried to edit the main character sprites and the Pokemon Center sign, just for fun. It so happens that I have to edit the sign for every single town. No big deal, kinda makes sense. What does NOT make sense is that the main character have a different sprite sheet for every single town as well. I managed to edit the sprite, but only for a single town.Seriously, you worked a lot more than you let us know... Great job!EDIT: REALLY seriously; the main char sprite appears 97 TIMES! It's a sprite for every single screen in the game (and I may have missed the count somewhere). Talk about waste of ROM...
Quote from: Lugia2009 on October 20, 2015, 04:09:57 PMThere's a Famicom Phantasy Star? I didn't know that. I'll have to look into it.
QuoteThe translation is perfect. The ONLY place I found without a translation was the battle against the rival, just when you enter the path to victory road after getting the last badge.
QuoteBecause of that, I would love to know how to manipulate the adresses in the cheat/ROM viewer to get the pokemons I need (pretty much two more Eevees, to be honest). I presume it is far easier, since the game have no traces of EV or UV, no stat raising items. It might be defined on three numbers (level, exp and pokemon id), but I lack the knowledge to figure those out.
Quote from: KingMike on October 20, 2015, 06:47:58 PMIf the poster was referring to Phantasy Star IV, that bootleg is VERY old, like the ROM has been around since the early 2000s. It's supposedly also only a small portion of the game.(not unless it was several parts, like I hear Pokemon RSE was. But that is not known to have been the case with PS4.)
Quote from: murve33 on October 26, 2015, 10:25:25 AMWould it be possible to make a zip with several different IPS files? Like one would just patch music (which I know already exists), one would just translate, one would change graphics, and one would add extra content?
Quote from: infinitys_end on November 15, 2015, 03:48:26 PMPeople are making a killing off making Pokemon Yellow NES repros. Just FYI: https://instagram.com/p/-E5FNVhyob/?taken-by=nhanphanhippoHe will be selling these boxed repros with a custom manual for $200-300 a piece. This guy makes repros all the time, (I actually own one of them, his MM Legacy Collection). He claims he doesn't make them for profit but I find that statement extremely difficult to believe.
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