I didn't search for what i told you on pm yet because I getting drunk at my work :p
Anyway, i took a look at your decrypted eboot on graphic view with some nice findings:
A bit below:
Till you get to another font (incomplete):
Below that there is some mech piece with probably a palette between them (uninteresting for translation):
UPDATE: Getting drunk give me some good eyes LOL
Some more graphics:
Sorry if I didn't remember to put the screens with the offsets everywhere but they are grupped so the one above probably use the same settings as the other pics and they are all in the middle/bottom part of the eboot.
Anyway, that "PAL DUMMY" make me think that the game is probably some how ready for pal release so i believe that it shoulf be easy to get the VWF (my drunken speculation only :p)
and in fact, this look very suspect to me
Remember what i told you on PM?? Here you probably have it. Try to change those 0F to 08 (or around that value so that you see clearly the difference when you play the game) but only the ones in the row not the left one if you have 2 next to each others. By doing this, each letter should be nearer as the ones in your screens (the japanese probably will have overlapping but forget about it for the moment.
The important is to find out if it's the TWT and then we need to find the offsets (the 3 bytes in between) for the letters and simbols that you need in english.
Remember to make a backup of your eboot before doing this.
On a second sight, I am probably wrong you could test it anyway.
I forgot to tell you about an alternative if i am wrong with the TWT.
If you have asm experience and an emu that can debug, you could try to find the text write routine and see where the TWT is or if there is none, at least change the default space for each letters.
Well, well, well....your menu translation better start from the graphics at this point :p
New file new luck:
If you allign the other parts, you get this:
And again, new file, new luck :p