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Author Topic: Inserting ASM [MIPS]  (Read 1184 times)


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Inserting ASM [MIPS]
« on: June 28, 2012, 06:57:52 am »
Sorry if this is basic or has been asked a ton.

I was wondering if there is a much better way of inserting ASM into PSX ELF files? I have been coding my ASM hacks in PS2dis and inserting it into free space in the ELF with hex workshop. Although this method works fine, it is annoying and I would assume people here would have a much better way of doing this. Can anyone point me in the right direction?


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Re: Inserting ASM [MIPS]
« Reply #1 on: June 28, 2012, 11:57:26 am »
ARMIPS, 'nuff said. Unless you're working on PS2 stuff, so in that case armips is not exactly suitable as the R3000 set is not exactly the same as the R5900.
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