11 March 2016 - Forum Rules
Started by FlamePurge, May 21, 2012, 03:45:02 PM
Quote from: vivify93 on April 09, 2020, 07:46:16 PMThanks for the report. Those are good suggestions, and I'll consider them. Right now I want to keep them, because most of the other games in the series have notices for searching and finding nothing.I also found a couple of references to PSI that I missed in Uzo (There's a reason he discusses the Frad Mantle despite it being ages since you picked it up...). I'll probably wait to release a new version since these are pretty minor changes.
Quote from: vivify93 on August 11, 2020, 09:55:20 PMNo, I've never played any of the online games. If they ever release the Algol Legends Pack for PSO2 I might try it out, but right now I'm centered in the classics only. I generally go by PSI's names and terms first and foremost, except for the name Noah which PSII and IV abandoned.
Quote from: Nightwolf on August 15, 2020, 03:52:07 AMThank you for the patch for PSII! Finally fast walking, and less tedious enemies/player impacts! Starting to play it again, and now it is much more smoother. So, again, thank you!As for crazy requests, I wonder if could be possible to add the same SFX for combat as PSIV, and same feedback impact (instead of that horrible flikering and red screen) Well, to me the ideal scenario is to play PSII script with PSIV engine... (hell, even PSI and PSIII)
Quote from: 91-MPH on August 15, 2020, 08:18:43 PMDon't forget about the name Lassic which PSII and IV also abandoned.Also, the previous message I posted about the lore terms, I only brought it up cause the item name "Cola" I noticed in the screenshot is still called "Peloriemate" in the Phantasy Star fandom/wiki webpage.
Quote from: LineWalker on September 07, 2020, 02:14:56 PMHello. Thank you very much for Improvement (it's really cool ) for PSII, but is there any way to fix this in MD/Genesis version? I applied your Improvement and than Reiska's Easy Mode and I've got this. Game don't break, plays as normal. EXP for that start battle ~500-800, but MST like 1x or 2x. If I apply Easy Mode and than Improvement - I've got just Improvement. Or maybe is there any way to make built-in 4x/8x EXP & MST? Or how to do this? ) Even with 2x it will be very long Sorry for my English and if I wrote in wrong place Spoiler[img width=590 height=480]https://i112.fastpic.ru/big/2020/0907/ae/2b2ecdaf0f6f54d660237ae8403d41ae.jpg[/img[close]
Quote from: zeteginara on September 10, 2020, 05:54:42 PMI have a couple of simple questions.1. I noticed Nei can now equip late game equipment that would be impossible to get while she is a playable character. Is there a way to keep her in the patch?2. Are there any plans to restore the characters of PSIV to their original names? The big one I'd like is "Rune" changing to "Thray", as I feel the latter is a much more fitting name.
Quote from: vivify93 on September 11, 2020, 11:41:36 AMHi, I'm sorry for the late response. Your English is fine. Because a lot of data was shifted around, I knew Reiska's patch probably wouldn't work. That's why I made the Doubled Edition patch. It's not that difficult to play with the 2x patch, however; it only becomes tedious if you want to change your teammates often, which PSII wasn't built around. Thank you for understanding.
Quote from: vivify93 on September 12, 2020, 04:12:57 AMBecause of my low skill level, I have to manually change the EXP and MST for every single monster in the game. It's very difficult.
Page created in 0.082 seconds with 19 queries.