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Author Topic: Hydlide II -- translation patch problem  (Read 3049 times)

schtolteheim

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Hydlide II -- translation patch problem
« on: April 17, 2012, 05:07:31 pm »
I got the patch from there:
http://ips.tni.nl/rom/translations/

I applied it on both a .rom and an .mx1 file. The game is in English alright, but as soon as a hero has been created he is immediately forgotten. The actual game cannot commence.
When I start the untouched Japanese game the screen flashes green after the MSX logo, the patched game flashes red.

Validus

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Re: Hydlide II -- translation patch problem
« Reply #1 on: April 17, 2012, 05:11:00 pm »
another glorius incomplete patch by Django?

that guy translated Menus and claims the game to suddenly be TRANSLATED

no offense Django

KingMike

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Re: Hydlide II -- translation patch problem
« Reply #2 on: April 18, 2012, 09:26:24 am »
Are you choosing the right mapper?
It would seem MSX emulators use a database to detect the correct mapper for cart games. When you patch the game, it's no longer recognized and you must manually choose the right one (or at least the emus I've used have had a menu for manual select).
Take a note which one the Japanese game uses and then choose that one with the patched ROM.
"My watch says 30 chickens" Google, 2018

schtolteheim

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Re: Hydlide II -- translation patch problem
« Reply #3 on: April 18, 2012, 03:36:22 pm »
It works now, the mapper was different. Thank you for your help, I never had to do this before.
But is this the best solution or just the easiest? I changed the "default rom type", won't this interfer with other games? Can the issue be fixed permanently by means of an editor?
« Last Edit: April 18, 2012, 03:58:42 pm by schtolteheim »

syntax error

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Re: Hydlide II -- translation patch problem
« Reply #4 on: April 20, 2012, 03:53:33 pm »
if that game runs on a cart someone can modify it to run on a Master System just less RAM and a different. sound chip