News: 11 March 2016 - Forum Rules
Current Moderators - DarkSol, KingMike, MathOnNapkins, Azkadellia, Danke

Author Topic: Better than YY-CHR?  (Read 1922 times)

Zeemis

  • Sr. Member
  • ****
  • Posts: 309
  • ジーミス
    • View Profile
Better than YY-CHR?
« on: April 09, 2012, 12:10:55 pm »
So I'm hacking a SNES game called "Treasures of the Rudras"; rather, I'm messing around to see what seems editable. I'm curious, are their any better editors than YY-CHR that might aid me in displaying the sprites better? Most of the patterns don't display them in a way that's easily editable, and I really don't want to make my own pattern.
http://www.uploadimage.co.uk/viewer.php?id=937813Treasure.png


001ee200 = Menu, etc buttons.
I modified the menu to more resemble FFIV.
« Last Edit: April 09, 2012, 12:51:23 pm by Zeemis »

justin3009

  • Hero Member
  • *****
  • Posts: 1603
  • Welp
    • View Profile
Re: Better than YY-CHR?
« Reply #1 on: April 09, 2012, 02:25:45 pm »
Tile Molester is probably one of your better bets.  Either way though the sprites are going to appear scrambled.  You'll just have to figure out what each piece goes to for when editing of anything.
'We have to find some way to incorporate the general civilians in the plot.'

'We'll kill off children in the Juuban district with an infection where they cough up blood and are found hanging themselves from cherry blossom trees.'