Donkey Kong (FC/NES) disassembly in progress

Started by pditincho, March 31, 2011, 10:20:27 AM

Previous topic - Next topic


Hello everyone,

I was wondering if anyone's interested in a disassembly of the Donkey Kong ROM for Famicom/NES (I've seen other disassemblies in the "Documents" section, that's why I'm asking). It's not complete yet, and I could surely benefit from help and contributions. I guess that as soon as it is complete or if real life stalls progress, I will upload it. Anyone?


April 03, 2011, 12:10:38 AM - (Auto Merged - Double Posts are not allowed before 7 days.)

For the time being, I've uploaded the disassembly to the Documents section. It's not complete, but it's a start.


I've uploaded a new revision of the disassembly, which would be roughly 50% of the complete code and data. Nearly all of the basic routines that are used the most, have been understood now. Nearly all of the graphic data operations and formats are also documented. A good part, but not all, of the game logic is annotated. Haven't worked yet on the audio player. I will try to finish the game logic first. Feel free to contribute or correct.


Another revision uploaded. I'm still working on it.


Keep working on it. It's a good project. And an iconic game.


keep it up :)  dissassemblies are great for learning from and also enable better hacks to be made.  My hack Super Mario Unlimited wouldn't exist without the SMB disassembly


I will keep on working as long as/whenever I have the time. Thanks for the encouragement! I'm getting really close to completion now.


I have uploaded a new revision. I'm getting close to completion now.